1. Spell Disk
  2. News
  3. Spell Disk 1.0.6 Update and Fixes

Spell Disk 1.0.6 Update and Fixes

  • Added an optional "Architect Item" indicator in the game settings menu. By enabling "Show Dungeon Architect's Item" in the game settings panel of the settings screen, items will be shown with a golden square border if they have been used to defeat the Dungeon Architect in the past. The default state of this option is set to be turned off, so you'll have to enable the option in the settings first.

  • Fixed a major issue where certain wall-detecting spells in the survivor mode didn't function properly, resulting in infinite projectile travel distance. This caused severe frame drops as the game went on as the instance could not be recycled efficiently. This has been fixed.

  • Changed the item drop rates for the survivor mode. New items may appear even if all item slots are equipped with items. The chance of new items will decrease with the amount of items held in the inventory. Overall, this change will make it possible to further optimize your build later in the survivor mode, making the level up more exciting when all item slots have been equipped.
  • Fixed an issue where obtaining treasure chests in the survivor mode while having no empty inventory space and picking a new item resulted in the vanishment of chosen item. The treasure chest will now offer the upgrades of equipped items as an only option.
  • Adjusted the item pool of the Trembler class in the survivor mode. Stun damage-type disks were difficult to activate due to their stun-ramping mechanic, so they were removed from the pool.
  • The Collector's gem will now rotate toward the player's direction instead of rotating slowly all the time.


Small changes on 1.0.6a:
  • Slightly increased the chance of new items appearing when all item slots are equipped. Also, adjusted the distribution of item types to be more responsive to the type of item that the player has the least of.