Adjusted the texts inside the inventory for each language to fit the space better.
Adjusted the text size for some button binding options.
Adjusted the text of certain gem-related items for additional clarity.
Optimized memory management for audio loading and unloading.
The Pirate Hat artifact will now receive bonus critical damage based on the spell's critical chance upgrade modifier.
Adjusted the fading and sliding speed of the item selection panel for better visibility.
The speed at which item panels appear in Survivor Mode has been adjusted. The appearance speed will now correctly scale with the game speed instead of being static.
Improved the control of the Survivor Mode item selection screen. Previously, holding down either selection button could too quickly and unintentionally make a selection, which might have caused inconvenience. Now, if the selection button is being held down when the item panels appear, it must be released and pressed again to make a selection.
Improved the control of the Survivor Mode item selection screen by removing an interaction where pressing a movement input would prevent other selection inputs from working properly. This was especially problematic for controllers with input drift.
Fixed an issue where selecting outside the item selection panel during the Survivor Mode's item rewards screen could cause problems.
Fixed an issue the name of Survivor Class would be displayed incorrectly if the language setting was changed during the duration of the run.
Reduced the cooldown of Phantom Rapier. (0.4 sec -> 0.3 sec)
Reduced the cooldown of Hidden Bomb (0.75 sec -> 0.5 sec)
Reduced the cooldown of Thunder Wand (1 sec -> 0.75 sec)
Reduced the cooldown of Shock Dasher (0.4 sec -> 0.25 sec)