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PlayM2M – Hero Ghost[/p][p]
Patch Notes Client Version: 4.1.4[/p][p]
Release Date: Sep 17 2025[/p][hr][/hr][h3]
UPDATE NOTICE[/h3]
- [p]The client’s Local Repository Cache (LRC) was cleared and a new asset repository was deployed. Your first login after updating may take longer than usual while assets are re-cached.[/p]
[hr][/hr][p]
HEROGHOST UPDATES[/p][h2]Gameplay & Systems[/h2]
- [p]Black Dragon: Maximum entry level limit has been removed.[/p]
- [p]Resurrection: Death revival visuals have been redesigned with a new effect for improved impact.[/p]
- [p]Level Progression: A new notification system has been added to indicate when subsequent maps and regions become available as players level up.[/p]
- [p]Item Upgrade Confirmation: Items below +1 enhancement will now require double confirmation during the upgrade process. Items can now only be broken during the +0 > +1 upgrade.[/p]
- [p]Upgrade Guide: The new Item Enhancement System Guide has been integrated and can be reviewed on the official Wiki.[/p]
- [p]In world maps, player characters will now be able to continue earning HXP and HP regardless of their level. This change means that earning HXP and HP in a region will no longer be restricted after reaching a certain level. f.e: in Wolf Shaman Forest, there used to be a max level cap of 25, but now there is no limit.[/p]
[h2]Classes & Combat[/h2]
- [p]Animation & Balance Overhaul: All class animations have undergone consistency and balance adjustments.[/p]
- [p]Skogr Character Class:[/p]
- [p]Mage Character Class:[/p]
- [p]Fan-type weapon bug causing premature knockback during attack combos fixed.[/p]
- [p]Bell-type weapon bug causing camera shake before combo completion corrected.[/p]
- [p]Dorhan Character Class (Male): Fixed one-handed sword animation and missing damage output during attack sequences.[/p]
- [p]Center skill toolbar now includes a button to toggle automatic attacks on and off.[/p]
[h2]World & NPCs[/h2]
- [p]Tutorial Island:[/p]
- [p]Fixed NPC bug preventing quest markers from appearing on the mini-map.[/p]
- [p]Visual presentation of the island has been further enhanced.[/p]
- [p]Imperial Palace: Addressed a physics issue causing players to fall beneath the map.[/p]
- [p]Capital City:[/p]
- [p]Darkman NPC now appears only during the Lost Orbs Event.[/p]
- [p]Guild Flags on the Name Board have been repositioned to the right side, closer to the guild name.[/p]
- [p]Marketplace NPC: Fixed a root-node bug where left-clicking caused legacy player accounts to crash.[/p]
- [p]Smith: The upgrade window will now open when drag and drop items onto it. Also can continue to upgrade items with the Blacksmith icon in item bag for a short while after this change.[/p]
- [p]General Merchant Overhaul:[/p]
- [p]Socketable stones and bars have been removed from general vendor inventory (still obtainable from boss loot).[/p]
- [p]Potion Merchant has been merged into the General Merchant.[/p]
- [p]Spider Cave: Demon Gate spawners in the large chamber have been removed.[/p]
- [p]Naga Palace: Fixed pathmaker bug affecting monster navigation.[/p]
- [p]Minotaur Dungeon: Corrected atlas (M-map) issue where monsters failed to display or were deleted.[/p]
- [p]Event NPC's: It is now only available as long as the corresponding activity is active.[/p]
[h2]Technical & Stability[/h2]
- [p]Physics: Expanded capabilities allow larger-scale scene calculations.[/p]
- [p]Launcher: Temporary file cleanup process has been refined for greater stability during game startup.[/p]
- [p]Client Files: Fixed inconsistencies in LRC (Local Repository Cache) data processing.[/p]
[h2]Items & Economy[/h2]
- [p]Starter Rewards: The bonus 24-hour Somar Mount granted at character creation has been removed.[/p]
- [p]Mithrilstar Necklace: Corrected an issue where its effect duration was reduced by 1 hour compared to the Rahun Talisman.[/p]
- [p]Itemshop: Fixed a purchasing bug where items occasionally failed to reach the warehouse after purchase.[/p]
[h2]Social & Guild[/h2]
- [p]Cross-Dynasty Guilds: Players belonging to the same guild but different dynasties are now treated as allies; friendly fire disabled. [/p]
[h2]Optimization & Balance[/h2]
- [p]Fixed a major optimization bug that was causing FPS drops in-game due to indicators, LOD and other factors.[/p]
[hr][/hr][h3]
New Event & System[/h3]
- [p]New NPC – Kenrush! Available during April Fools Day’ Event in the city square, offering unique potions with playful effects.[/p]
- [p]The events calendar is now fully functional and will list future events and automatically start and close them.[/p]
[hr][/hr][h3]
Planned Roadmap [/h3][p]In the near future, the core
engine and client architecture of
PlayM2M will be upgraded from
HeroEngine 2.0.54 server/client to
HeroEngine 3.0.128 server/client. To keep our community informed, we will soon be releasing a dedicated
developer vlog covering this process.[/p][p]This upgrade represents a
major core revision, impacting a wide range of systems from
gameplay mechanics to
graphical fidelity and will set the foundation for the next phase of
PlayM2M’s evolution.[/p][p][/p][p]Let us know your feedback and bug reports using the launcher tab! [/p][p]Thanks![/p]