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PlayM2M News

+25% HXP and 10% Gold Drop Event 6 Hours

[h2]Hello adventurers![/h2]
[h2]Were excited to announce a 25% HXP & 10% Gold Drop Event to spice up your journey! :sparkles:
[/h2]

Event Duration:
Event Start: May 10 2025 13:00 PM CET
Event Finish: May 10 2025 19:00PM CET
Event time: 6 hours

[h3]Included:[/h3]
  • +25% HXP (Hero Experience Point) and Hero Point (HP) Gain
    +10% Gold Drop Rate
    +10% GD Bonus on all GD purchases


We hope all our players make the most of these exclusive benefits.
Have fun!

Patch Notes V3.0.0.0



Client Fixes
  • Fixed OBS recording issues.
  • Resolved animation and shader loading bugs.
  • Fixed settings loading failures (e.g. graphics, music).
  • Addressed HiDPI crash and slow-storage crashes.
  • Fixed "No asset key" error on slower PCs.
  • Shortened black screen duration on some systems.
  • Various performance and stability fixes.
Dungeon Mechanics & Cooldowns
  • Dungeon entry disables character change; disconnecting still triggers cooldown.
  • Dungeon cooldown no longer resets on channel change.
  • Dungeon keys now expire after use.
  • Fixed leader-leave bug during dungeon runs.
  • General cooldowns now properly apply to boss dungeons.
  • Naga duration increased: 45 → 50 mins.
  • Full rebalance of all boss dungeons and loot systems.
  • Minotaur Dungeon: Redesigned, mounts disabled, level 120+ required.
  • Naga Runs now require defeating Commander Eormenor; HXP grants up to 300.
  • Updated dungeon entry levels for several bosses.
  • General Wildar and Eormenor now have new prerequisites.
  • Land of the Dead map optimized and repaired.
  • Cursed Warlord enemies rebalanced; high-level players redirected to Demon Cave.
  • Naga drop rates and content refreshed.
Core Systems & Spawn
  • Complete world spawn system rebuild.
  • Enhanced Mob AI: mobs now retreat if pathing fails.
  • Fixed grind-lag and creature rendering during farming.
  • Addressed knockback issue while running.
  • Damage balance optimized.
  • Fixed creature attack/tracking behavior.
Consumables & Mounts
  • Auto-potion no longer cancels normal potion effects.
  • Poison duration reduced.
  • Fixed Premium bar exploit and mount vendor UI bugs.
  • 24-hour mounts now purchasable with in-game gold.
  • Starter weapons now expire after 7 days.
  • Basic potion cooldown removed.
  • Removed “Already full” messages for Life/Mana potions.
  • Item pickup disabled while mounted.
  • Auto-potion fire rates adjusted.
Class & Map Adjustments
Wolfshaman Map
  • Removed poison from Mongrel Wolves.
  • Lowered damage/defense of all creatures.
  • Fixed HXP/gold exploit past level 25.
Witch Queen Map
  • Reduced damage/defense of all mobs.
  • Updated classification to "Esoteric".
  • Reduced archer range.
[color]Skogr[/color]
  • Hidden cast-time cooldown reduced, scaling fixed.
  • Hidden disabled with bows.
  • Fixed ranged mana use and poison block issues.
  • Light Step buff duration increased.
  • Updated backstep animation.
[color]Petrun[/color]
  • Blade Energy mana use optimized.
  • Fire Strike AoE increased.
  • Fear icon matches level.
  • Magical Armor improved.
  • Tornado/Black Strike scale with Strength now.
  • Fear pre-Apex buff effects adjusted.
[color]Dorhan[/color]
  • Blessed Armor buff duration: 2 → 5 minutes.
  • Removed Stomp stun; weapon requirement added.
  • Enhanced Inner Powers and Sword Energy buffs.
[color]Mage[/color]
  • Lightning Summon stun durations rebalanced.
  • Reflection’s defensive effect removed.
  • Physical damage bonuses → Magic Attack.
  • Healing: Cooldown 25s → 10s, now scales with Vitality.
  • Cast times added to Dragon/Lightning Throw.
  • Mage cast times and Dragon Throw cooldowns rebalanced.
Monsters, Loot & Drops
  • Fixed loot spawning at incorrect distance.
  • Removed Blue Seal drop from Red Guivre.
  • Zhein Elites no longer drop key items.
  • Fixed dungeon boss cooldown bug.
  • PVE monster gear now expires after 30 days and drops in Black Dragon.
  • Gem socket success rate increased by 15%.
UI & UX Improvements
  • Fixed attribute window screen lock bug.
  • Character Creation visuals improved.
  • Teleport NPCs now show level ranges.
  • In-game Wiki and Patch Notes added to ESC menu.
  • Fixed auto-attack animation glitch.
  • Capital NPC order updated by level.
  • Removed buff icons from party list.
  • Numbers now use comma separators.
  • Auction tax applies only on successful sale.
  • Jewelry can now use socketable ore.
Shop, Economy & Premium
  • GD coupons (25/50/75) drop from bosses; (100–750) in Shop.
  • Premium XP/Gold boosts corrected to 15%.
  • Wind Shoes Boots, Purple Potions, Minotaur King's Letter added to Shop.
  • New characters get starter Premium buffs + mount.
  • Marketplace tax moved to post-sale only.
Technical & Performance
  • Optimized client/server replication processes.
  • Grind-lag and render errors fixed.
  • FPS drops resolved – consistent 200+ FPS possible.
  • Fixed launcher crash related to settings.
Maps & World Adjustments
  • Land of the Dead map fully optimized.
  • Naga Palace: higher spawn rate and better map layout.
AI & Mechanics
  • Mobs that can't reach you now retreat instead of getting stuck.
Temporary Removals & Miscellaneous
  • Temporarily removed Wise Monk NPC.

Osthare (Easter) Event



[h3]People of the Anathen Empire! Listen to the proclamation of our Glorious Emperor YAL'RAHUN: [/h3]

🌸 Goddess of Spring Osthare Event Started! 🌸

The days are getting longer, nature is coming alive and the time of light is coming! With the arrival of spring, we celebrate the birth of Osthare, the symbol of fertility and rebirth.

According to legend, a dragon egg hidden by the Dragon God on Mount Osthar hatched with the arrival of spring. Osthare, who was born from it, took on the task of awakening the land every year.

Now, with his blessing, the land flourishes and our people grow strong. During this special time, let us honor our goddess who gives life to the continent!


Event details: Here!

Event Duration:
    Central European Time (CET): April 18, 2025, 19:00 - April 21, 2025, 23:59
    Turkey Time (TR): April 18, 2025, 20:00 - April 21, 2025, 23:59
Included:
  • +10% Increased Drop Rate
    +10% Extra Gold Earnings
    +10% GD Bonus on all GD purchases
We wish all our players to make the most of these privileges during the Osthare Easter Event.

Enjoy game!

+15% HXP and Loot Drop Event 24 Hours

[h2]Hello adventurers![/h2]
[h2]Were excited to announce a 15% HXP & Loot Drop Event to spice up your journey! :sparkles:
[/h2]

Event Duration:
Event Start: April 13 2025 7:30 GMT+3
Event time: 24 hours

[h3]Included:[/h3]
  • + 15% HXP (Hero Experience Point) and Hero Point (HP) Gain
    + 15% Loot Drop Rate


Whether youre grinding levels or stacking drop, nows the perfect time to dive in and make the most of every moment!

Enjoy game!
PLAYM2M

Patch Notes V2.5.0.0

[h2][color]GAME DOWNLOADS WILL START ON MARCH 27, 2025 AT 5:00 CET.[/color]
[/h2]

[h3][color]LAUNCH ANNOUNCEMENT[/color][/h3] [color]Dear Players,

The moment we've all been waiting for has finally arrived. PlayM2M will officially launch in Early Access on March 28, 2025 at 17:00 CET.

In order not to miss this milestone, make sure to wishlist the game and join our official community servers before the official launch date. Because we are organizing a giveaway of $25 worth of AC (GD) Currency to all players participating in the raffle.

Join our official community servers to participate in the launch event and don't miss this special day. We look forward to embarking on this new journey with you all.[/color]

[color]ATTENTION ADVENTURERS: This is the final update before our Early Access. Thank you for your continued support throughout our development journey![/color]

PlayM2M MMORPG – Official Patch Notes
Client Version: 2.5.0.519
Release Date: March 26, 2025

OVERVIEW

This major patch includes a comprehensive overhaul of combat mechanics, skill functionalities, visual improvements, UI enhancements, and new content support across various regions of the game. From class-specific ability tuning to world environment reworks and localization expansions, this update delivers a refined gameplay experience and paves the way for future stability.

[h2]= SKILL BALANCING & COMBAT CHANGES =[/h2]
  • [color]Stomp:[/color] Area damage nerfed based on ability level to improve PvP fairness.
  • [color]Thunder:[/color] AoE radius scaled down across skill tiers.
  • [color]Deadly Wheel (Skogr):[/color] Renamed to Sword Flipping for clarity and lore alignment.
  • [color]Sword Flipping (Dorhan):[/color] Radius effect now scales with level.
  • [color]Triple Slash (Dorhan):[/color] Now requires a valid target for activation.
  • [color]Sword Energy:[/color] Now consumes mana while active; mana drain rate adjusted.
  • [color]Doom Charge:[/color] Mana consumption rebalanced.
  • [color]Bash:[/color] Radius reduced to control crowd control efficiency.
  • [color]Blade Energy:[/color] HP stealing percentage modified for sustain balance.
  • [color]Deadly Stab:[/color] Attack range redefined per skill tier.
  • [color]Hidden:[/color] Damage reduced; cast time and cooldown added; only usable with Daggers – now restricted from use with Bows.
  • [color]Deprivation (Petrun):[/color] Now correctly displays Dispell Buff on targets; range increased; VFX updated at Lv4.
  • [color]Purge (Petrun):[/color] Renamed to Deprivation; localization corrected.
  • [color]Fear (Petrun):[/color] Defense and resistance bonuses granted at levels 30 and 40, including Beast-type damage mitigation.
  • [color]Flames (Petrun):[/color] Fixed uniform damage bug; all levels now deal appropriate values:

    • Lv1: Duration 40s (was 67s), fire rate 6s, radius 0.7
    • Lv2: Duration 1m10s (was 2m), fire rate 5s, radius 0.8
    • Lv3: Duration 2m (was 2m38s), fire rate 4s, radius 0.9
    • Lv4: Duration 3m (was 3m30s), fire rate 3s, radius 1.0; buff no longer persists after death
  • [color]Finger Strike (Petrun):[/color] Defense type changed to Physical; cast time now 1.5s; suppress message for distant targets removed.
  • [color]Tornado (Petrun):[/color] Defense type changed to Physical; cast time updated to 1.2s.
  • [color]Fire Strike (Petrun):[/color] Radius reduced for better PvP balance.
  • [color]Speed (Mage):[/color] Effect and cooldown nerfed.
  • [color]Doom Ring (Mage):[/color] AoE reduced for better encounter control.
  • [color]Blessed Armor (Dorhan):[/color] Knockback immunity rebalanced to percentage-based; now integrated into Apex-tier monster defense.
  • [color]All Skogr Light/Dark Abilities:[/color] Cast times added and rebalanced to standardize combat flow.


[h2]= WORLD & MAP CHANGES =[/h2]
  • [color]Karantina Island:[/color] Fully reworked and reactivated as the official starting map.
  • [color]Lost Empire:[/color] Weather and environmental elements redesigned.
  • [color]Cursed Warlord Map:[/color]

    • Obsessed NPC renamed to Obsessed Warrior
    • Knockback hit chance lowered
    • Phantom Warrior animation issue fixed
    • Element Shard: Added to enemy drop tables; +5 variant now drops in higher zones
  • [color]Wolfshaman Forest:[/color] Monster level display error (Wolf Brood Male) corrected.
  • [color]Minotaur Labyrinth & Dragon Lord:[/color] Entry bug resolved.
  • [color]Boss Rooms:[/color] Mounts are now disabled upon entry.
  • [color]Naga Palace:[/color] Entrance item updated to Letter of the Minotaur King.
  • [color]Wolfshaman Boss:[/color] Maximum entry level set to 40.
  • [color]Zone Entry Requirements:[/color] Level brackets widened to reduce exploitation.


[h2]= GAME SYSTEMS & FEATURES =[/h2]
  • [color]Elixirs:[/color] Green & Purple elixirs no longer persist after death and are reusable.
  • [color]Poison Storm:[/color] Defense type set to Magical; radius now scales with skill level.
  • [color]HP/MP Cap Warning:[/color] A new chat notification is shown when recovery exceeds max.
  • [color]Inventory Expansion:[/color]

    • 3/7-day items now grant +1 page; cannot be stacked.
    • 14-day premium expansions can stack.
  • [color]Item Expiry:[/color] Timed items are removed upon next login if expired, even if equipped.
  • [color]Chat Language Filter:[/color] Fully implemented; supports hiding messages by language or region.
  • [color]Item Shop:[/color] In-game itemshop web browser activated.
  • [color]Auto-HP Potion Bug:[/color] No longer blocks the Home function.
  • [color]Special Item Slot:[/color] Bug allowing duplicates in special slots resolved.
  • [color]Client Language Support:[/color] Expanded to 7 languages (en, hu, tr, de, es, cz, pl).
  • [color]Client HUD:[/color] Nameplate now shows smaller empire flags; language indicator removed.
  • [color]Home Shortcut:[/color] Now works properly during Auto HP potion usage.


[h2]= LOOT, ECONOMY & VENDORS =[/h2]
  • [color]Ambrosia Currency:[/color] Now required for portal tickets via Ambrosia vendor.
  • [color]Ambrosia Items:[/color] 1x and 10x variants added to all bosses and Battleground rewards.
  • [color]Starter Weapons:[/color] Stats adjusted per class to grant attack or magic power.
  • [color]Ghost Equipment:[/color]

    • Basic upgrade chance doubled
    • Weapons now include Attack Speed stat
  • [color]Ghost Vendors:[/color] Relocated near the capital city entrance.
  • [color]Element Shard Description:[/color] Drop rate percentage added; new item grants +25% upgrade success chance.


[h2]= INTERFACE & TECHNICAL =[/h2]
  • [color]GUI – Info Tips:[/color] Fixed overlapping windows; now displays as one unified box.
  • [color]Upgrade Window:[/color] No longer closes after each attempt.
  • [color]F12 Keybind:[/color] Can now be assigned to the Ability Bar.
  • [color]Wu Zhein Boss:[/color] Target dummy visibility bug resolved.
  • [color]Memory Leaks:[/color] Fixes implemented to stabilize performance.
  • [color]Launcher UI:[/color] Fully modernized.
  • [color]Executable Security:[/color] Enhanced protection; may block P2P apps like BitTorrent.
  • [color]XP & Hero Points:[/color] Gains balanced to match live server values (no longer in beta).
  • [color]Battleground Arena:[/color]

    • Mana potions now usable
    • Physics gaps on bridges fixed

[h3][color]It's new![/color][/h3]
  • [color]Ancient Life Elixir and Ancient Mana Elixir have been added to the game.[/color]
    One of these items will automatically replenish your life points and the other your mana points for a certain period of time.
  • [color]Rahun Dynasty Talisman have been added to the game.[/color]
    The most powerful symbol of the imperial dynasty. When used, it conjures the legendary magic of the House of Rahun for a certain period of time.