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ETERNAL DREAMERS -RISING- News

Hotfix 04.08.24

[h2]General[/h2]
  • The graphical transition into combat will now be a little faster
  • Adjusted Discord icon graphic in the main menu screen

[h2]Bug Fixes[/h2]
  • Fixed issue that caused the gift shop to display unintended items when upgraded to level 4
  • Fixed issue that caused boss HP bars to appear unnaturally long when starting a boss battle
  • The correct graphics for Ephalia and Entropia in the unlock cutscene for the Beach area will now show
  • Adjusted dialogue of Anna in the first quest of the City area

Hotfix 03.08.24

[h2]Items[/h2]
  • Rare item drops now have an additional visual indicator

[h2]Bug Fixes[/h2]
  • Fixed an issue that prevented the recruiting of ShirA.I. if shop levels were upgraded past level 3
  • The recruiting progress indicator now maxes out at the requirement value as intended
  • The recruiting progress bar will no longer keep displaying after exiting the recruiting menu under certain conditions
  • Potentially fixed issue that resulted in rare instances of game crashes when interacting with the memorial
  • Fixed indentified typos

Hotfix 02.08.24

[h2]Areas[/h2]
  • The Forest area now will drop T2 weapons instead of T1 weapons

[h2]Café Minigame[/h2]
  • Adjusted item reward distribution:
    -Before: 1x potential reward item
    -After: 1x potential reward item for every 10 orders served
  • Adjusted item reward odds when reaching 30+ orders
  • Sakia’s expressions when distributing reward items will now change depending on your total order amount

[h2]Bug Fixes[/h2]
  • The icon for a select reward item in the café minigame will now display as intended
  • Removed an unintended section from the guide
  • Fixed identified typos

Hotfix 01.08.24

[h2]Bug Fixes[/h2]

  • The game will no longer crash under certain conditions when fighting the Player
  • Ephalia’s image will appear in the City’s unlock cutscene as intended
  • Fixed identified typos

Hotfix 31.07.24

[h2]Bug Fixes[/h2]

  • The game will no longer crash when pressing select and deselect at the same time on an armor’s augment slot
  • Using EXP tickets now will always work as intended
  • The description of Marlon’s Counter ability now more accurately reflects its effect
  • Changed the name of the enemy “Drone” in the intro to “Eye-M” to reflect its proper in-game name
  • Fixed unintended passability of tiles in the Comms Room area
  • Fixed identified typos