Version 1.2.3 Patch Notes
[h2]Survival[/h2]
[h2]Balance[/h2]
The default targeting has been adjusted. Before, it prioritized support units in the order they were spawned. Now it's prioritized in the following order:
- Mass Cloaker(because it prevents priority targeting on other things)
- Purger
- Architect
- Mass Teleporter
- Lifter
- Carrier
- Replicator
- Supply Tank
- Disruptor
- Protector
Towers
Artillery
- Base impact damage reduced from 9 to 8.
- U3 damage reduced by from 12 to 11.
Drilling Laser
- Base damage reduced from 10 to 9.
Duplicator
- U3 Upgrade cost increased from 25 to 30.
Plasmathrower
- Base damage reduced from 20 to 18.
- U1 damage reduced from 18 to 16.
Siphon Cannon
- Damage reduced from 175 to 170.
Techs
- "Conservative" Credit cap has been increased from 50 to 100, and lives gained increased from 3 to 5.
- "Concentrated Fire" damage bonus increased from 6% to 8%, and now takes 6 Defenses to decrease, up from 5.
- Meta Tech "Power Grid" Power per wave reduced from 6 to 5.
[h2]Fixes[/h2]
- All single target Defenses now have +20% damage in Survival and Co-op Survival to help them with scaling a little better into the lategame.
- Slightly bumped the HP scaling beyond wave 90 of Blank Canvas and Islands.
[h2]Balance[/h2]
The default targeting has been adjusted. Before, it prioritized support units in the order they were spawned. Now it's prioritized in the following order:
- Mass Cloaker(because it prevents priority targeting on other things)
- Purger
- Architect
- Mass Teleporter
- Lifter
- Carrier
- Replicator
- Supply Tank
- Disruptor
- Protector
Towers
Artillery
- Base impact damage reduced from 9 to 8.
- U3 damage reduced by from 12 to 11.
Drilling Laser
- Base damage reduced from 10 to 9.
Duplicator
- U3 Upgrade cost increased from 25 to 30.
Plasmathrower
- Base damage reduced from 20 to 18.
- U1 damage reduced from 18 to 16.
Siphon Cannon
- Damage reduced from 175 to 170.
Techs
- "Conservative" Credit cap has been increased from 50 to 100, and lives gained increased from 3 to 5.
- "Concentrated Fire" damage bonus increased from 6% to 8%, and now takes 6 Defenses to decrease, up from 5.
- Meta Tech "Power Grid" Power per wave reduced from 6 to 5.
[h2]Fixes[/h2]
- Fixed an issue where destroyed Axons would remain visually on the field.
- Fixed an issue where Duplicator could Transform into Defenses that had been used for Transformation within the last 60 seconds.