Patch v 1.0.8 Minor tweaks from user bugs
Hello everyone,
I have been taking some time away from the computer but here are a few issues that have been raised in the forum which are now fixed.
-The Horde mode doesn't use a transition checkpoint now. When you open horde it shouldn't erase your story mode auto save.
-There was a bug in the lab if you got the empty vial, died and came back the puzzle wouldn't work. This is fixed.
-The Vsync before was off by default, but said "on" and it had to be toggled off / on to actually be working. This is fixed.
-The Goliath AI was a bit buggy in the Lab. He should be a bit more smooth now and not get "stuck."
-The Goliath can now attack you when you are on stairs, before he could not as the hit detection didn't slope up.
That is all for now!
DangeorusBob
I have been taking some time away from the computer but here are a few issues that have been raised in the forum which are now fixed.
-The Horde mode doesn't use a transition checkpoint now. When you open horde it shouldn't erase your story mode auto save.
-There was a bug in the lab if you got the empty vial, died and came back the puzzle wouldn't work. This is fixed.
-The Vsync before was off by default, but said "on" and it had to be toggled off / on to actually be working. This is fixed.
-The Goliath AI was a bit buggy in the Lab. He should be a bit more smooth now and not get "stuck."
-The Goliath can now attack you when you are on stairs, before he could not as the hit detection didn't slope up.
That is all for now!
DangeorusBob