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Death of a Wish News

LudoNarraCon 2024 Developer Livestream

On Thursday, May 9, we're launching the Randomizer Update for Death of a Wish, which, as the name implies, will add a new randomized game mode option that allows players to experience the game like never before. Come join lead developer Colin Horgan and explore this new mode together.



Did you beat Death of a Wish and find yourself still hungry for more? The Randomizer Update is for you! This mode allows players looking for an extra challenge, or those who just want another taste of Death of a Wish, to replay the entire game with randomized enemy and item placements, including randomized starting equipment.



Take on the game in brand new ways by mastering different combat styles and managing unpredictable encounters thanks to new item and weapon placements. Nothing will be the same as your first time through, so it's almost like trying the game from scratch!



For those who want to crank the difficulty up even more, this update also includes a "True Randomizer" mode that makes it possible for players to encounter mini-bosses and regular bosses as regular enemies in the world.

The Randomizer Update is here!

Today is the first day of LudoNarraCon, and we are thrilled to release the first major update for Death of a Wish: The Randomizer Update!

[h2]Death of a Wish Randomizer[/h2]



The Randomizer Update adds a new mode that allows players to experience the Nightmare like never before! This mode allows players to replay the entire game with randomized enemy and item placements, including randomized starting equipment.

Take on the game in brand new ways by mastering different combat styles and managing unpredictable encounters. No two playthroughs will be the same, so it's almost like trying the game from scratch!



For those who want to crank the difficulty up even more, this update also includes a "True Randomizer" mode that makes it possible for players to encounter mini-bosses and regular bosses as regular enemies in the world. These options provide Death of a Wish with new depth and replayability!

The Randomizer Mode unlocks as a reward for completing the main game, but you can also unlock it and other completion rewards from a new "Unlock Completion Rewards" setting under - Options - in the main menu!

[h2]macOS and Linux Support[/h2]

Alongside the Randomizer Update, we're also launching Mac and Linux versions of Death of a Wish today! As of today, the game is now available on PC, Mac, Linux, and Nintendo Switch. If you have been holding out for the game to come to your platform of choice, now's a fantastic time to get it because the game is being discounted for LudoNarraCon!

[h3]IMPORTANT: For STEAM DECK Users[/h3]
For existing Steam Deck players, if you'd like to continue using the Windows version of the game, please select Manage (the gear icon) on the game in your library, then Properties > Compatibility > Force the use of a specific Steam Play compatibility tool, then select a version of Proton from the dropdown (Proton Experimental works fine from my testing). The game should then update briefly and you'll be good to go!

Likewise, if you'd like to use the native Linux version on Steam Deck instead, follow the directions above, except instead of choosing a version of Proton from the compatibility dropdown, select Steam Linux Runtime (it should be near the bottom or at the bottom of the list). After a brief update, the game will be ready to run its Linux version.

Note that the save file locations for the Windows and Linux versions are different from each other, so if you'd like to maintain your progress when switching platforms, you'll want to copy the save data file from the first location to the other. These files can be found on your Steam Deck at the file paths below:

Windows version: Home/.steam/steam/steamapps/compdata/2302080/pfx/drive_c/users/steamuser/AppData/LocalLow/melessthanthree/DeathOfAWish/savedGames.gd
Linux version: Home/.config/unity3d/melessthanthree/DeathOfAWish/savedGames.gd

[h2]LudoNarraCon[/h2]

We're so excited to let you all know that Death of a Wish is an official selection for this year's edition of LudoNarraCon! This digital festival hosted by indie publisher Fellow Traveler runs from May 9 - 13, kicking off at 10 AM Pacific Time on the 9th.



During this event Colin will be showing off the Randomizer Update in action via a livestream on May 9 at 11 AM Pacific Time.

Colin and Kevin are also hosting a panel on Meaningful Combat Design in Narrative Games during the event alongside Marina Kittaka, Sherveen Uduwana, and Lily Valeen as part of LudoNarraCon! These are the brilliant minds behind Angeline Era, Midautumn, and BOSSGAME respectively! You can watch the panel live at 1 PM Pacific Time.

Finally, we are very happy to discount the game again for the festival so more people can play it! Purchase during the festival and save up to 20%!

https://store.steampowered.com/app/2302080/Death_of_a_Wish/

Steam Community Items are Here!

Steam Community Items are now available for Death of a Wish!

By playing the game, you will be able to unlock new cosmetic items for your Steam Profile, including Trading Cards, Emoticons, Badges, and Profile Backgrounds! Collect them all or share them with friends!



As always, we would be thrilled if you left a review for Death of a Wish on Steam if it was an experience that you appreciated.

https://store.steampowered.com/app/2302080/Death_of_a_Wish

The Randomizer Update is coming to Death of a Wish!

Hello all! Death of a Wish has been out for over a month now, so we want to bring you some updates about what the future holds for this project. We have some really exciting news to share, so without further ado, let's get into it.

[h2]Randomizer Update[/h2]
On Thursday, May 9, we're launching the Randomizer Update for Death of a Wish, which, as the name implies, will add a new randomized game mode option that allows players to experience the game like never before.



Did you beat Death of a Wish and find yourself still hungry for more? The Randomizer Update is for you! This mode allows players looking for an extra challenge, or those who just want another taste of Death of a Wish, to replay the entire game with randomized enemy and item placements, including randomized starting equipment.

Take on the game in brand new ways by mastering different combat styles and managing unpredictable encounters thanks to new item and weapon placements. Nothing will be the same as your first time through, so it's almost like trying the game from scratch!



For those who want to crank the difficulty up even more, this update also includes a "True Randomizer" mode that makes it possible for players to encounter mini-bosses and regular bosses as regular enemies in the world.

[h2]LudoNarraCon[/h2]
We're so excited to let you all know that Death of a Wish is an official selection for this year's Ludonarracon event on Steam! The digital festival runs from May 9 - 13, kicking off at 10 a.m. Pacific Time on the 9th.



During this event Colin will be showing off the Randomizer Update in action via a livestream on May 9 at 11 AM PST.

Colin and Kevin are also hosting a panel on Meaningful Combat Design in Narrative Games during the event, though the date and time for that are still TBD. We will let you all know those details as soon as we have them.

[h2]Mac & Linux port[/h2]
Alongside the Randomizer Update, we're also launching Mac and Linux versions of Death of a Wish on May 9. As of that date, the game will officially be available on PC, Mac, Linux, and Nintendo Switch.

As always, if you haven't yet please leave a review for Death of a Wish! Thank you all for your time and support!

melessthanthree

Patch Notes v1.0.7

Hello all!

Death of a Wish has now been out for three weeks, and it's been wild seeing the game grow and reach new audiences. We've also gotten a ton of great feedback from our reviews, comments, and watching people stream/let's play, and this latest update focuses mostly on addressing these notes. Here's a quick rundown of the biggest changes:

Features
  • Added a new setting in the options menu called Combat Contrast. When this setting is on, the game will further contrast the player/enemy characters from the background, as well as reduce background visual noise during combat. There are four settings with this option, each with a more exaggerated effect: Off, On, Extra, and Max. If you're having trouble distinguishing enemy movement from the background, give one of these increased settings a try!
  • Chris can now Rewind out of hitstun. You can even cancel the big knockback hitstun with a Rewind use! We hope this will encourage players to experiment with using the Rewind, and prevent frustration caused by taking a lethal hit right as you're trying to input a Rewind.
  • Altered the sound cue when an enemy starts an unparryable attack, to better distinguish the sound from the parryable attack.
Balances
  • Enemies will now be less likely to overlap their attacks patterns when fighting in groups, particularly on the Easy and Normal SIN difficulties. This change is intentionally lessened on the harder SIN difficulties, but still has some effect compared to previous versions.
  • Altered the timing on the visual enemy attack cue so that it more closely signals the beginning of the parry/perfect dodge timing.
  • Chris no longer loses his brief period of invincibility from parrying when immediately cancelling the parry animation into a counterattack. The grace period for a successful parry should now last about one second from the moment the parry was triggered, regardless of whether the animation gets cancelled or not.
  • Further tweaked the health values and damage type weakness/resistances of various boss encounters (including Crusade Engine Uriel).
Fixes
  • Fixed a bug that caused certain parryable enemy attacks to be marked as unparryable.

If you haven't started the game yet or were waiting for some concerns to be addressed, this is a great time to play and leave a review! Death of a Wish has already garnered 60+ positive reviews at the time of writing, and it'd be so cool to see the game get to 100 Steam reviews! With your help, I think we can do it.

Thanks again and talk soon,
- Colin