1. Universe Sandbox
  2. News

Universe Sandbox News

Hit Hard, Spin Fast | Update 30

Run Steam to download Update 30, or buy Universe Sandbox via the Steam Store.

[h3]Update 30[/h3]
Spin apart planets with the Force Spin tool and discover the destructive potential of the newly simulated centrifugal force. We’ve also improved same-sized object collisions so you can launch the Earth at itself and watch the shockwaves heat and fragment both planets on impact.



[h4]Centrifugal Force[/h4]
Planets will fragment at very high rotational speeds as the centrifugal force overwhelms the gravity holding them together. Learn more: Home > Guides > Centrifugal Destruction

[h4]Same-Size Object Collision Improvements[/h4]
Colliding two objects of similar size now causes heating and fragmentation on both objects. See the destruction yourself: Home > Open > Earth & Earth Collision


Before

After



[h4]Move Oceans[/h4]
Centrifugal force now pushes water on fast-spinning objects toward the object’s equator.


[h4]Force Spin Tool[/h4]
Change an object’s rotational speed, poles, and equator with the new Force Spin tool. Check it out in: Tools > Force > Spin

[h4]More Highlights[/h4]
  • Rotation and speed of objects after collisions are now more accurately conserved, decreasing when mass is gained and increasing when mass is lost


    Before

    After



  • The habitable zone changes to use the properties of the object you have selected to show its optimal habitable distance


  • You can now change the Number of Atmosphere Layers an object has and create Venus-like planets


  • The Hubble Space Telescope has been added to Universe Sandbox


  • We’ve corrected the orientations of the James Webb Space Telescope (now facing away from the Sun) and Parker Solar Probe (now facing toward the Sun)


    Before

    After


This update includes 12+ additions and 43+ fixes and improvements.

Check out the full list of What's New in Update 30

Please report any issues on our Steam forum, on Discord, or in-game via Home > Send Feedback.

Universe Sandbox 2021 Retrospective


With a new year comes many exciting new developments for Universe Sandbox! We’re already hard at work on some of our planned features for 2022, but we wanted to celebrate and reflect on all that we accomplished in the past year.

[h2]2[/h2]
[h5]New team members[/h5]

Brent was introduced in our 2021 Roadmap and was hired as our new Science Writer & Community Advocate in March 2021. Brent has a Ph.D. in Physics and has been writing about all of the awesome science and simulations that Universe Sandbox can do (including writing this post – Hi again, everybody).

In October 2021, Pavel was brought on as a Physics Engineer to work on all things collisions with Erika, Chris, and Anders. Pavel has a Ph.D. in Astrophysics and did his graduate research on impact simulations, using smoothed-particle hydrodynamics and N-body simulations, mostly focusing on the formation of asteroid families. He’s been hard at work improving our collisions system, and we’re excited to have him on the team.

[h2]8[/h2]
[h5]Significant updates to Universe Sandbox[/h5]

These encompass over 56 new additions and over 219 bug fixes and improvements! We also started adding screenshots and gifs to show off the new features in each update this year.


[h2]10[/h2]
[h5]New guides and fly-by simulations added to Universe Sandbox in 2021[/h5]

We hope you’ve enjoyed learning about all the new features we added in the last year. We’re planning to add even more guides and spacecraft simulations this coming year.


[h2]120[/h2]
[h5]Tweets over the course of 2021[/h5]

All of our tweets combined had a total of 361,300 views. Follow us on Twitter to get the latest news about Universe Sandbox.

[h2]648[/h2]
[h5]Highest number of concurrent users in Universe Sandbox in 2021[/h5]

This is the all-time high for the number of concurrent users and occurred on December 24, 2021! The second-highest number is 646 from the end of December 2020.

[h2]2,183[/h2]
[h5]Code commits, or changes, made to the Universe Sandbox project in 2021[/h5]

The most in one week were 102 commits made the week of April 25. This is about the same number of commits as we made in 2019.


[h2]2,246[/h2]
[h5]Positive Steam reviews in 2021[/h5]

Being Overwhelming Positive, recent and all time, has really overwhelmed us in the best way. Thank you all for your support and kindness over the last few years. We couldn’t do this without you.


[h2]6,082[/h2]
[h5]Discord users in our server at the end of 2021[/h5]

We’re already up to over 6600 since the start of 2022! Join us on Discord.

[h2]10,828[/h2]
[h5]Shared items in the Universe Sandbox Steam Workshop[/h5]

While slightly less than in 2019, this is truly an impressive number of creations from the community. Keep up the good work, we can’t wait to see what you all make next!

[h2]35,963[/h2]
[h5]Times the Planetscaping tool was used since it was released at the end of December 2021[/h5]

We’re so glad you’ve all been enjoying shaping planets to your whims.


[h2]46,929[/h2]
[h5]In-game feedback reports we received this year[/h5]

We appreciate you sharing your feedback with us as we work to make Universe Sandbox the best that it can be.


[h2]97,345[/h2]
[h5]Messages sent on Slack (the instant messaging platform we use to communicate)[/h5]

While Slack has become more popular for remote work over the last 2 years, Giant Army has been remote since its founding in 2011. We have 13 team members across 3 continents and 5 time zones, so messaging on Slack is how we get most of our work done.

[h2]158,908[/h2]
[h5]Times the Galactic Empire Superlaser was used in 2021[/h5]

We’re sure that none of you had malicious intent when using this laser. It was for science right? Right?


[h2]240,181[/h2]
[h5]Random Rocky Planets were created in Universe Sandbox in 2021[/h5]

We’re glad that you’ve enjoyed using these planets as a base for making your own habitable planets or causing epic celestial destruction.


[h2]399,650[/h2]
[h5]Times our 13 blog posts from 2021 were read on Steam[/h5]

The most-read post was our patch notes from Planetscaping | Update 29 with 45,933 reads.


[h2]4,878,285[/h2]
[h5]Times Universe Sandbox was opened in 2021[/h5]

That’s roughly once every 6.5 seconds!


[h2]6,921,033[/h2]
[h5]New simulations were created in Universe Sandbox this past year[/h5]

You all create so many amazing things it’s no wonder that there’s a new simulation created every 4.5 seconds.


[h2]8,990,138[/h2]
[h5]Views on the top 4 most viewed YouTube videos about Universe Sandbox this year[/h5]

We’re humbled that GrayStillPlays is still making these videos after all this time.


[h2]8,994,616,623[/h2]
[h5]Seconds played in Universe Sandbox among all of you in 2021[/h5]

That’s 285 collective years! We know you have a choice when it comes to where to spend your free time and we’d like to thank you for spending it in Universe Sandbox.

[h2]What's Next?[/h2]
There’s so much we want to do in 2022, from finishing up some features we’ve been working on for a while, like rigid body physics and improving our Planetscaping tools, to new features like constellations and multiple materials. And that’s just beginning to scratch the surface.

We’re also planning a big push on mobile development and hoping to start console development this year. Keep an eye out for our 2022 Roadmap which we hope to share soon.

[h2]And Most Importantly…[/h2]
Thank you. We wouldn’t be able to do this without all of your support and help. You all do amazing things with Universe Sandbox that we never could have imagined and that makes us so excited for its future. So whether you’ve been playing Universe Sandbox for 6 minutes or 6 years, thank you. We can’t wait to see how much Universe Sandbox is in another 6 years because of all of you.

The Universe Sandbox Team
Dan, Chris, Georg, Jonathan, Rappo, Mat, Jacob, Erika, Brendan, Anders, Brent, and Pavel

Consistent Collisions, James Webb, & Planetscaping Tweaks | Update 29.1

Run Steam to download Update 29.1, or buy Universe Sandbox via the Steam Store.

[h3]Update 29.1[/h3]
Planetscaping now has an eyedropper tool to sample the surface of an object to make creating (or flooding) land even smoother. We’ve also improved fragmentation during collisions, among other things.

[h4]Fragmentation[/h4]
We’ve updated how we determine the number of fragments during collisions. This allows fragments to last longer in simulations with numerous collisions and makes collisions more consistent across different simulation speeds.


Before

After



[h4]Planetscaping Eyedropper[/h4]
There’s now an eyedropper in the Planetscaping tool so you can easily sample and set the Depth, Temperature, and Pressure to match those of the object you are Planetscaping.


[h4]More Highlights[/h4]
  • Surface Lock is now a manual toggle, but turns on automatically when you are using the Planetscaping or Laser Tools


    Before

    After



  • The Solar System - Live View - Planets, Moons, Spacecraft simulation now has 7 additional spacecraft: Parker Space Probe, BepiColumbo, James Webb Space Telescope, Juno, New Horizons, Voyagers 1 & 2


  • Here’s a close-up of the James Webb Space Telescope in Universe Sandbox


  • We've polished the look and feel of the Planetscaping and Laser tool cursor


    Before

    After


This update includes 3+ additions and 12+ fixes and improvements.

Check out the full list of What's New in Update 29.1

Please report any issues on our Steam forum, on Discord, or in-game via Home > Send Feedback.

Planetscaping | Update 29

Run Steam to download Update 29, or buy Universe Sandbox via the Steam Store.

[h3]Update 29[/h3]
Planetscaping is a powerful new tool to design and shape planets to your whims. Surface Lock, which gives a clear, stationary, and illuminated view of the surface of a rotating object, has been enabled to better observe how an object’s surface is changing.

[h4]Planetscaping (Surface Editing)[/h4]
Create continents, freeze oceans, flood planets, and more with Planetscaping. Watch the realistic consequences of your actions unfold as you alter the face of planets. Learn more in our Planetscaping guide:
Guides > Tutorials > Planetscaping



[h4]Surface Lock[/h4]
We’ve made it easier to view how the surface of an object is changing by improving and enabling Surface Lock. This gives a clear, stationary, and illuminated view of the surface of a rotating object when you zoom close to it.



[h4]More Highlights[/h4]
  • We’ve added a Blank Planet, like a blank canvas for Planetscaping, to the Add panel


  • Collisions have been further improved with updated frictional forces


    Before

    After



  • We’ve exposed the Elevation Span, the distance between the lowest and the highest elevation point of an object, to better assist with Planetscaping

This update includes 5+ additions and 18+ fixes and improvements.

Check out the full list of What's New in Update 29

Please report any issues on our Steam forum, on Discord, or in-game via Home > Send Feedback.

Starlite Starbrite | Update 28.2

Run Steam to download Update 28.2, or buy Universe Sandbox via the Steam Store.

[h3]Update 28.2[/h3]
Stars have new Absolute and Apparent Magnitude properties, which measure their brightness from different distances. This minor update also includes improvements to black hole collisions, object trails, and bug fixes.

[h4]Stellar Magnitudes[/h4]
Stars now have both Apparent and Absolute Magnitude properties, which are measures of the brightness of a star, under Properties > Temperature. Learn more in our new Stellar Magnitudes guide: Guides > Science > Stellar Magnitudes.



[h4]More Highlights[/h4]
  • Colliding black holes now compute the correct Schwarzschild radius


    Before

    After



  • Trails for objects are no longer broken and jagged when an object is set as the trail center


    Before (Bug)

    After (✔️ Bug Mitigated)



  • Starlight color on nearby objects now updates in real-time


    Before

    After



  • Human scale objects are now simply heated by stars and supernovae to better reflect their temperature in space


    Before

    After



  • Created a new guide about object oblateness and its effect on gravitational fields under: Guides > Science > Non-Spherical Gravitational Fields

This update includes 3+ additions and 13+ fixes and improvements.

Check out the full list of What's New in Update 28.2

Please report any issues on our Steam forum, on Discord, or in-game via Home > Send Feedback.