Current version of the game: v: 0.1 22.8.23
We deliberately postponed this patch fix for as long as possible. There is a tradition in the gaming industry in which the first update breaks more elements of the game than fixes problems.
We hope this unspoken rule will bypass us, because we have been testing this hotfix for several days.
- Fixed the pre-setup menu at the first start. Previously, it was activated every launch.
- Fixed glare and highlights of textures in the shelter.
- Minor character bugs have been fixed. (!!! check)
- Fixed an error that occurs when opening hidden mailboxes.
- Fixed a bug that caused some players to not load locations. (!!! check)
- Fixed text overlay in the settings application menu.
- Fixed the behavior of the in-game cursor. Added the ability to switch between the system and game cursor on the ALT key.
- Fixed the exit boundaries of the "destroyed column" map.
- Fixed some errors related to loading text and localized versions of text.
- The loading screen has been improved and refined.
- Added a subroutine for debugging important scripts. We noticed that after receiving a system error, the players continued the game despite the failure of important components.
Starting from this version, if an important game component fails, the game stops the process and outputs a fatal error to the debugger.

We hope this unspoken rule will bypass us, because we have been testing this hotfix for several days.
- Fixed the pre-setup menu at the first start. Previously, it was activated every launch.
- Fixed glare and highlights of textures in the shelter.
- Minor character bugs have been fixed. (!!! check)
- Fixed an error that occurs when opening hidden mailboxes.
- Fixed a bug that caused some players to not load locations. (!!! check)
- Fixed text overlay in the settings application menu.
- Fixed the behavior of the in-game cursor. Added the ability to switch between the system and game cursor on the ALT key.
- Fixed the exit boundaries of the "destroyed column" map.
- Fixed some errors related to loading text and localized versions of text.
- The loading screen has been improved and refined.
- Added a subroutine for debugging important scripts. We noticed that after receiving a system error, the players continued the game despite the failure of important components.
Starting from this version, if an important game component fails, the game stops the process and outputs a fatal error to the debugger.
