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FAIRY TAIL: DUNGEONS News

Update ver.1.0.4

Thank you for playing “FAIRY TAIL: Dungeons”.
We have made the following update at ver.1.0.4.
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ver.1.0.4
Fixed a bug that the progress of the game stops when an enemy or an ally performs a certain action in a certain boss battle.
Changed the action execution during battle to correspond to a long press of the SPACE key.
Added explanation to the explanation of the evasion buff that each icon is a separate judgment.
Fixed a bug that occurred when using the mouse and keyboard at the same time when purchasing goods from a merchant.
Changed the effect of buff icons and the direction of special moves of demons when the activation condition of the special move is a counter.
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Thank you for your continued support of “FAIRY TAIL: Dungeons”.

Inability to progress in battle with certain bosses under certain circumstances.

Thank you for playing “FAIRY TAIL: Dungeons”.

We are currently investigating the cause of a phenomenon in which progress becomes impossible when fighting certain bosses in certain environments,
We are currently investigating the cause of this problem in terms of both hardware and software, but it is difficult to reproduce the problem in our development environment.

We apologize for any inconvenience caused.
We would appreciate it if you could report it to the bug report thread with the following information.
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<Bug Report Thread>
https://steamcommunity.com/app/2305500/discussions/0/6149188808689001124/

PC specs (OS, CPU, GPU, etc.)
Control method (mouse, keyboard and mouse, pad, etc.)
Character's battle status
Is the background moving or not?
After the problem occurs, can the battle continue when the application is closed and the labyrinth is reopened?
Does the same problem occur every time?
Screenshot of the problem
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We will notify you again when the glitch has been resolved.

Thank you for your continued support of “FAIRY TAIL: Dungeons”.

TIPS

Thank you for playing “FAIRY TAIL: Dungeons”.

We would like to explain some of the specifications that we receive many inquiries about.
We hope you will find it useful in your strategies.

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1. Targeting Specifications
If you want to select any enemy and activate a magic card,
(1) Select target, (2) Select card, (3) Activate, and so on.
(One enemy is automatically selected at the beginning of your turn.)
You can also check which card will be activated against which target in the upper right corner of the screen.

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2. Variations of special actions of demons
As described in the help section for more details, there are some buffs granted by special actions performed by some demons.
There are two types: those that can be canceled when conditions are met, and counter types that are triggered when conditions are met.
You can determine this by the shape of the buff icon, or check the detailed description section of the buff icon for detailed conditions.

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3. Regarding the absence of a member on the team that is a condition for canceling a demon's special action
Due to a recent update, when there are conditions regarding magic cards for certain characters during team battles,
The magic card will be automatically adjusted so that the magic card can be used by a character who exists in the team.

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4. Countermeasure for “Number of Magic Cards Used” as a Cancellation Condition for Demon's Special Action
Sometimes it is difficult to get the “number of magic cards used” as a cancellation condition for special actions of demons, even if you make full use of redrawing,
However, it is possible to use “Magic cards with a magic cost of 0 to call a mage”, which can be obtained by accomplishing a specific event, or to use “cards with a follow-up effect” to attack.
However, it is easier to achieve the cancellation condition by increasing the number of attacks with “cards with a follow-up effect”.

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5. Evasion Specifications
Each buff icon of evasion has a different probability, and when attacked by a demon
When you are attacked by a demon, one evasion is determined for each icon. (In other words, the probability of evasion is not the total value of the buffs.)
Also, when evasion is triggered, one buff icon with successful evasion will disappear, regardless of the number of turns remaining.

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6. Damage is reduced to 1
In some demons, an effect given at the start of battle forces the damage of certain cards to be reduced to 1.
Targeting an enemy other than that one will also update the card's power.
Please check the details section of the buff icon for more information.
In addition, a recent update has changed the buffs for demons granted at the start of battle by displaying effects to make them easier to gaze at.

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7. Cloud saving
We are currently prioritizing the response to various issues. We are considering implementing this feature, so please wait for a while.

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Thank you for your continued support of “FAIRY TAIL: Dungeons”.

Notice Regarding Bugs Occurring in Certain Environments

Thank you for playing “FAIRY TAIL: Dungeons”.

Regarding the title,
We have confirmed that in some environments, saved data can be corrupted when the game crashes or due to PC security software.

We are still investigating this defect,
It is expected that it will take time to find out the cause.
We apologize for the inconvenience, but please wait a little longer.

If you encounter any of the above problems, we would appreciate it if you could report them to the following thread in the community.
https://steamcommunity.com/app/2305500/discussions/0/6149188808689001124/
We would appreciate it if you could provide us with the specs of your PC and a screenshot of the time the problem occurred.

We will notify you again when the glitch has been resolved.

Thank you for your continued support of “FAIRY TAIL: Dungeons”.

Sales exceed 10,000 units.

Thank you for playing “FAIRY TAIL: Dungeons”.

Sold more than 10,000 units in the first two days after its release!
Thank you for playing!

You can get 20% off now,
If you haven't played before, please try it.

In the future, with FAIRY TAIL: DUNGEONS
Thank you for your support gino!