Map Starting Parameters - Minor Content Update #4 & Hotfix Batch #11
[p]This update introduced the new feature of[/p][h2]MAP STARTING PARAMETERS[/h2]
[/p][h2]Challenge yourself and the community![/h2][p]You have an idea for a special challenge that uses these new starting conditions? Or did you achieve something else impressive in the game? Join our Discord and share your challenge ideas and achievements with the community![/p][p]JOIN OUR DISCORD[/p]
- [p]Start the game with new map parameters[/p]
- [p]Starter Shipment: Choose between large, normal, small or no starter shipments from HQ.[/p]
- [p]Starter Crew: Choose anywhere between 4 to 20 starter crew to get your base started.[/p]
- [p]Starter Victory Points: Give yourself up to 12 victory points as a head start to get more expensive planes.[/p]
- [p]Enemy Attack Severity: Play with stronger, normal or weaker enemy attacks. Or disable them completely.[/p]
- [p]HQ Strikes. Disable HQ from penalizing your shipments or even disable them being able to close your base with strikes.[/p]
- [p]More map parameters will come in the future.[/p]
- [p]Pathfinding fixes and optimisation[/p]
- [p]Even with lots of people, crew should now react smoother and be less stuck in deciding how to move.[/p]
- [p]Improved performance optimisation[/p]
- [p]Small changes to the batching algorithm should improve overall performance in any quality setting.[/p]
- [p]Rolled out a minor Bugfix concerning the analytics[/p]
- [p]We are currently working on the feature set of our first major update. Stay tuned for news on that in the next days[/p]