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Hotfix #22 Patch Notes

[p]Thank you for your early reports about the Major Update 3. Our programmers worked on a few fixed today:[/p][p][/p][h2]Hotfixes:[/h2]
  • [p]fixed too extreme/too punishing mission outcomes for some missions[/p]
  • [p]fixed character importer to make sure correct character data is used in-game[/p]
  • [p]fixed a few errors found in our analytics[/p]
  • [p]fixed several localization errors[/p]
[p][/p][h3]Issues with the web editor that we are aware of:[/h3]
  • [p]the generator gives out the wrong Body Shape value inside the file (we know what is causing it, should be fixed soon)[/p]
  • [p]the selected Hair Back option for female characters doesn't get imported correctly[/p]
  • [p]the naming of hair and nose options doesn't always fit the design[/p]
  • [p]the postcard generator was just updated with the Christmas card design, but now the other two postcards don't display the pictures correctly[/p]
[p]We will continue working on the web character editor. Please note that it is in an experimental beta state.[/p][p][/p][h3]Tip for the character editor[/h3][p]You can open the character data files with a text program (like TextEdit, Sublime Text) and adjust and play around with the values directly in there. Sync the folder and you should see the changes in the preview image immediately.[/p][p]For Body Shape the correct values are the following:[/p][p]For “Thin” the value is 0, so it should say in the file: “BodyShapeIndex”: 0[/p][p]For “Average” it’s 1 --> “BodyShapeIndex”: 1[/p][p]For “Bulky” it’s 2 --> “BodyShapeIndex”: 2[/p][p]For “Fat” it’s 3 --> “BodyShapeIndex”: 3[/p]