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GB BASIC News

Roadmap of v2.0

The next major update will primarily focus on three areas: Tutorial, App, Compiler, and VM. For the App, the most significant updates will include support for using custom VMs, as well as the addition of a debugger and code auto-completion. The Compiler will see improvements in macro preprocessing and constant optimization in expressions. The VM will introduce several new features and optimizations.

Additionally, I want to emphasize that I will release a tutorial platform as early as possible in this version and continue to improve its content in subsequent updates. The existing reference manual is sufficient for querying needs during game development, but I hope the new tutorials will better help new users step-by-step in understanding and mastering the basic and advanced features of GB BASIC.

See full roadmap: https://steamcommunity.com/app/2308700/discussions/0/601913636778152154/

GB BASIC Is Available Now

The first public release of this software - GB BASIC v1.1 - is now available, marking a major milestone with over 5,000 commits in development. This release includes fully functional editors for writing code and creating/editing assets, a BASIC compiler and resource pipeline for generating the final ROM, a built-in emulator for rapid iteration during development, and the capability to export to ROM and other target binary formats.