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The Devilry Reservation News

We wait? It's true?

We are still working on the second chapter of the game. I hope that closer to release you will all add the game to your "Wishlist".

https://store.steampowered.com/app/2539300/The_Devilry_Reservation___II/

We recently had a funny situation where it seemed like the game's development would stop for an indefinite period of time (Perhaps even a year or two). All because of the blocking of Binance in our country, or rather p2p transfers. Using this service, we paid for a subscription to the game engine that we use to create the game. But with difficulty, having spent 7 hours completing this operation, we were able to extend the development for another 2 months by paying for a subscription. We hope that we will be able to finish the second chapter during this time. Although they constantly put a spoke in our wheels, they constantly introduce new restrictions - but we don’t stop making the game, and we just want to make good games.

We are far from global ambitions that bring in millions of dollars, but we want to remain in the hearts of each of you. We'll be in touch, see you!



Here's a small screenshot from the second chapter of the game. I think this is seriously intriguing.

Update from 09/18/2023

-Fixed display of Japanese game text. There was a problem with displaying Japanese text, when it did not fit and was cut off in the text information output field. This issue occurs because Japanese letters are wider than others and the text field has a character limit.

-Fixed a bug where the player managed to enter the door faster than a ghost in one of the apartments. Because of this error, the player ended up in an apartment and could not get out of it.

-Added text with important information displayed in the game settings menu, namely it relates to text language settings.

Don't forget about us. We are currently making the second chapter of the game. I hope we will have time to finish it before the end of autumn.

Major update from 09/08/2023

-Added the ability to interact with objects in a larger radius and from the back. Previously, it was necessary to look heroes in the face. Now this is not necessary. The hero himself will approach the desired point for conversation.

-Added “Esc” indicator when scanning an entity with the pen. Many players did not even realize that information about scanned creatures can be read. We hope that the indicator will fix this.
-Added a circle for interacting with a PC in one of the apartments in the first chapter of the game. Many players did not understand how to turn off the music.

-Added a sagging light bulb on the second floor. Many people missed out on additional activities in the game because they didn't know that light bulbs could be broken. To activate the activity, you need to break at least 2 light bulbs in the entrance.

-Fixed a bug due to which music stopped playing after saving.


Thanks to everyone who bought the game. We kindly ask you to add the second chapter of the game to your wishlist. Have a nice day!

https://store.steampowered.com/app/2539300/The_Devilry_Reservation___II/

Collaboration. Game draw.

We have extraordinary news. A collaboration with one of our familiar developers took place and we decided to play in our communities on the VK social network:




Details about the draw in our community in VK. Link to VK community

The Devilry Reservation chapter 2 page has been released

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The page for the second chapter of The Devilry Reservation has appeared on Steam. Prior to its release, it would be great to collect as many "wishlists" as possible for greater coverage at the time of release. So feel free to add the game to your wishlist.
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https://store.steampowered.com/app/2539300/The_Devilry_Reservation___II/?curator_clanid=43649177
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The trailer for the second chapter of the game will also be released soon. To see it first - subscribe to our YouTube channel: @gentfish
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