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The Devilry Reservation News

Update from 10/29/2023

-Fixed a bug where the image on the TV disappeared after loading the game from a save.
-Fixed a bug where the music in the first apartment would turn on again after loading a save.
-Achievement for not delivering a parcel. Now appears earlier than usual.
-Achievement with driving a box into a goal. Now available for execution. Previously, due to the new dialogue system, it was impossible to complete it. Now - although not ideal, the player will be able to complete it.

Steam Scream: The Revenge (October 26 - November 2)


We are looking forward to our game's participation in the upcoming event on the Steam platform. This is a great time to pick up a supernatural adventure game for Halloween. Tempting discounts await you.

Update from 10/12/2023

We have great respect for the Scandinavian culture and decided to add languages for Scandinavian players. Often players from these countries are deprived of translations into their native languages. We (as best we can) strive to restore justice and provide all players with comfortable access to our gaming literary history.

-Added Norwegian localization.
-Added Swedish localization.
-Added Danish localization.
-Added Finnish localization.

If there are any problems with the translation, please report them to us.

Update from 10/04/2023

-Fixed a critical bug with the electrical panel, which caused the game to freeze without the ability to continue. There was a bug where interacting with an ax would break the electrical panel quest. The ax deleted the interaction sprite.

-Fixed a bug in interaction with characters and the box. There was a bug where the player could not start a conversation when simultaneously kicking a box and trying to talk to a character. This oversight could only be corrected by interacting with the door.

-Fixed a typo in a word in one of the dialogues.

https://store.steampowered.com/app/2539300/The_Devilry_Reservation___II/

Update from 09/27/2023

-Fixed a bug where the game would freeze completely after scanning the Obertun character. We were informed that the game was freezing due to scanning. This was due to the fact that we did not foresee certain factors during the development of the second chapter of the game.

-Fixed a bug due to which the dialogue about "irresponsibility" did not appear when all the conditions that trigger it were met. It turns out that not a single player who completed our game to the end saw this very dialogue. He just didn't show up. Now he is. It seems like a small thing, but it’s nice.

-Fixed a bug where the player heard the sound of footsteps when chopping wood. Many may not have noticed this, but that’s how it was.

-Fixed the display of the “Night” aura. This character's aura was flipped to the right side.

-Fixed a bug where when scanning Shishiga she would break the text window.