Major Update 0.9.3
Major Update 0.9.3
Let us know what you are thinking about in Discord: http://discord.gg/WSwEQyx

Features:
Bugs:
Let us know what you are thinking about in Discord: http://discord.gg/WSwEQyx

Features:
- New bosses have been introduced.
- A new map has been added.
- A timer has been implemented above the supply.
- Units and abilities now recharge individually instead of waiting for the entire limit to be purchased.
- A new ability, the rocket turret, has been included.
- Turrets are now destructible.
- Logic has been added to overwrite shelters and turrets.
- Additional text hints have been incorporated into the tutorials.
- More animations have been added for the UI.
- New languages, including Spanish, Portuguese, and German (though not fully translated), have been included.
- UI improvements have been made.
- Font enhancements have been implemented.
- Updates have been made to maps and decals.
- AI has been improved.
- Game balance has been adjusted.
- A new map icon has been added.
- Grenadier cup count has been increased from 3 to 4.
- Grenadier accuracy has been adjusted from 1.05 to 1.
- Officer health has been increased from 65 to 70.
- Officer count bullet in sleeve has been increased from 8 to 10.
- Tank accuracy has been improved from 0.8 to 1.
- Tank reload time has been extended from 5 to 6.
- Many covers' HP has been boosted by an average of 30%.
- Heal amounts for Medic and Engineer have been significantly increased.
Bugs:
- Corrected a bug in infinite mode where units were shooting at the base instead of switching to enemies.
- Resolved an issue where units could be purchased through the description text block.
- Fixed a problem where units began firing without turning towards the enemy.
- Rectified an issue where supply fell under the ground in the tutorials.
- Fixed a bug where shelters did not produce sound when destroyed.
- Addressed a problem causing a unit to halt if given a command to run to another point after seeking cover.
- Fixed a bug related to loading a save.
- Resolved issues with turret death visual effects.
- Corrected spawned unit positions in the progression menu.
- Fixed problems with the main menu layout.
- Adjusted sniper aim animation.
- Fixed flame trooper damage.
- Corrected points spawn supply on maps.
- Fixed an issue with an invisible unit in a tower.
- Adjusted explosion trooper explosion radius.
- Fixed an issue where the entire bottom of the screen was unclickable for unit commands.
- Resolved an issue where the cursor did not return to its original state after exiting the menu.