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  3. Major Update 0.9.3

Major Update 0.9.3

Major Update 0.9.3
Let us know what you are thinking about in Discord: http://discord.gg/WSwEQyx


Features:
  • New bosses have been introduced.
  • A new map has been added.
  • A timer has been implemented above the supply.
  • Units and abilities now recharge individually instead of waiting for the entire limit to be purchased.
  • A new ability, the rocket turret, has been included.
  • Turrets are now destructible.
  • Logic has been added to overwrite shelters and turrets.
  • Additional text hints have been incorporated into the tutorials.
  • More animations have been added for the UI.
  • New languages, including Spanish, Portuguese, and German (though not fully translated), have been included.
  • UI improvements have been made.
  • Font enhancements have been implemented.
  • Updates have been made to maps and decals.
  • AI has been improved.
  • Game balance has been adjusted.
  • A new map icon has been added.
  • Grenadier cup count has been increased from 3 to 4.
  • Grenadier accuracy has been adjusted from 1.05 to 1.
  • Officer health has been increased from 65 to 70.
  • Officer count bullet in sleeve has been increased from 8 to 10.
  • Tank accuracy has been improved from 0.8 to 1.
  • Tank reload time has been extended from 5 to 6.
  • Many covers' HP has been boosted by an average of 30%.
  • Heal amounts for Medic and Engineer have been significantly increased.



Bugs:
  • Corrected a bug in infinite mode where units were shooting at the base instead of switching to enemies.
  • Resolved an issue where units could be purchased through the description text block.
  • Fixed a problem where units began firing without turning towards the enemy.
  • Rectified an issue where supply fell under the ground in the tutorials.
  • Fixed a bug where shelters did not produce sound when destroyed.
  • Addressed a problem causing a unit to halt if given a command to run to another point after seeking cover.
  • Fixed a bug related to loading a save.
  • Resolved issues with turret death visual effects.
  • Corrected spawned unit positions in the progression menu.
  • Fixed problems with the main menu layout.
  • Adjusted sniper aim animation.
  • Fixed flame trooper damage.
  • Corrected points spawn supply on maps.
  • Fixed an issue with an invisible unit in a tower.
  • Adjusted explosion trooper explosion radius.
  • Fixed an issue where the entire bottom of the screen was unclickable for unit commands.
  • Resolved an issue where the cursor did not return to its original state after exiting the menu.