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Demo Update v0.58

Small update, but those difficulty tweaks are quite delicate. If you have feedback on the difficulty curve during a run or when going up difficulties (especially 15+), please let me know via Discord or Twitter!

[h2]Patch notes (v0.58)[/h2]
  • Slightly increased difficulty scaling throughout a run (i.e. later levels are a bit harder).
  • On difficulties 15+ you now get a random starting item (to help deal with early levels on lower health, and also increase long-term variety when starting a run).
  • Super minimal mouse movements do not disable controller mode anymore.
  • Various balancing tweaks and bugfixes.