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Patch 1.12

Hey! Here's another set of improvements for endless mode (which might also help with some particularly broken pre-endless runs). As always, thanks for the feedback and support! :)

[h2]Patch notes (v1.12)[/h2]
  • If you have more than 10 item picks, you are now able to randomly roll your remaining ones and immediately leave the shop. (Especially useful for high-level endless runs.)
  • Fixed Wild Bomb bombs sometimes moving too slowly.
  • Fixed out-of-bounds enemies sometimes not getting cleaned up (which could result in turns or levels not ending properly).
  • Optimized lots of explosions being handled simultaneously.
  • Optimized memory footprint when holdings lots of items.