1. Rack and Slay
  2. News
  3. Patch 1.13

Patch 1.13

Hey! Time for another bunch of improvements! The biggest deal here is a rework of how runs are saved which results in way smaller save file sizes (up to a 100x reduction in my testing on high-level endless runs) and much (up to 10x) faster loading times. The new system has been tested with a wide variety of old and new save files, but of course please let me know if you encounter any issues. Thank you!
[h2]Patch notes (v1.13)[/h2]
  • Accessibility: You can now hold the aiming mouse button during a turn to fast-forward. No need to use the keyboard anymore.
  • Changes: These should primarily keep high-level endless mode or infinite-money craziness at bay and not affect "normal" runs all that much.
    • Duplicator can’t be duplicated by Duplicators anymore.
    • Duplicator now “only” triggers up to 50 times a level.
    • Sleepies can’t spawn more Sleepies on defeat (even if the run modifier is active).
  • Optimization:
    • Drastically reduced run save file size when holding a large number of items.
    • Drastically reduced loading times when holding a large number of items.
    • More visual effect optimizations.
  • Fixes:
    • Fixed Veteran Spelunker sometimes removing too few obstacles.
    • Fixed remaining item uses sometimes not showing.