Progress Update
[h3]Greetings Voiders,[/h3]
We have worked through most of the items on the September Roadmap with the only real outstanding item being the key binding features which are currently in the last stages of development and will be enabled in-game soon,
In the meantime, check out some of the cool stuff we've recently added!
[h3]5 New Ships[/h3]
Introducing 2 new ship lines: CMS and HFC, check out these cool and capable ships:

[h3]New Weapons[/h3]
We've also added the Thermal Damage type and there are currently 2 thermal weapons to try out.
You can now also craft, trade, loot and equip an array of Mk2 weapons which pack more punch than their predecessors.

[h3]General[/h3]
We have added new visual effects, improved existing ones, and made various adjustments to colors and game graphics in general.
We have also ironed out a few issues on the GUI and are working on streamlining multiple menus as we work towards adding flexible features such as layouts and split-screen orientation options.
[h3]Screenshot[/h3]
The EGL Vulture drifting in the Velox Sector
Have fun with all the new stuff and,
As always we appreciate all your great feedback and loyal support!
Safe Travels.
We have worked through most of the items on the September Roadmap with the only real outstanding item being the key binding features which are currently in the last stages of development and will be enabled in-game soon,
In the meantime, check out some of the cool stuff we've recently added!
[h3]5 New Ships[/h3]
Introducing 2 new ship lines: CMS and HFC, check out these cool and capable ships:

[h3]New Weapons[/h3]
We've also added the Thermal Damage type and there are currently 2 thermal weapons to try out.
You can now also craft, trade, loot and equip an array of Mk2 weapons which pack more punch than their predecessors.

[h3]General[/h3]
We have added new visual effects, improved existing ones, and made various adjustments to colors and game graphics in general.
We have also ironed out a few issues on the GUI and are working on streamlining multiple menus as we work towards adding flexible features such as layouts and split-screen orientation options.
[h3]Screenshot[/h3]
The EGL Vulture drifting in the Velox Sector

Have fun with all the new stuff and,
As always we appreciate all your great feedback and loyal support!
Safe Travels.