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Devoid Prototype News

0.7.4 Patch

Bug Fixes in 0.7.4
  • Various item VC and fab VC prices were incorrect. – fixed
  • Scene ‘rotating’ light issue. – fixed
  • Some stars were in an incorrect position. – fixed


In Progress 0.7.5
  • Market and resource rebalancing.

0.7.3 Patch

Bug Fixes in 0.7.3
  • Button audio on Station Mission Gui not playing. – fixed
  • Hostiles not hidden on Bounty missions at distance > 1000. – fixed
  • Planet Scan guidance text was incorrect. – fixed
  • Planet scan vector would spawn inside smaller planets. – fixed


Changes in 0.7.3
  • Gameplay tips added.
  • Gamepad rumble made more subtle on input select.

0.7.2 Patch

Bug Fixes in 0.7.2
  • Hostile AI pilots trigger the ‘warn player’ comms sequence. - fixed
  • Cargo Mission shipment item(s) disappear when loading a save. - fixed


Changes in 0.7.2
  • Changed Delivery Mission description to clarify that the shipment needs to be retrieved from a space dock.
  • Player ships now spawn at an offset when undocking from operations.
  • Hostile (per sector) random spawn chances changed by system threat: Low – 25%, Medium – 45%, High – 75%.
  • Clip Wings skill sets cruise engine to ‘inactive’ state when ship is hit with the skill.