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TerraTech Worlds News

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Cassie and Dean will be live from 3PM GMT until 6PM GMT, when TerraTech Worlds goes live! Join us for the countdown to launch...

Pre-Early Access Essential Info



Hello all!

Well, we are very close to TerraTech Worlds’ Early Access now, which will be launching TODAY (Friday March 22nd) at 6 PM GMT.

Prior to the launch of Early Access, we have some important updates and information to share with you, to help get you into the game quickly and start you off on the right foot as you venture into unexplored territories for the first time:

[h2]In-Game Progression[/h2]

We know that ‘starting from scratch’ is an important aspect of Survivalcraft games, so we wanted to let you know that we’ve done some work and your task progression is now saved per planet as opposed to per player, so your task list will now start over from the beginning each time you start fresh on a new planet.

We’ve also added a button in the options menu to reset the block progression, so that you can decide to start fresh with no blocks already unlocked if you’d like to.

The one thing that will stay the same between planets is your money total: this can’t be reset, and will just grow between planets. Make it rain!

To give a bit of context into why/how this is happening: we were working on a ‘profile’ progression that continues between planets, (this is why licensed blocks and money do not reset between planets) but it wasn’t ready for EA launch so we’ve had to backtrack a little until we can complete it.
[h2]
Understanding the Objectives Panel[/h2]



We’re working on making objectives and rewards clearer and simpler to complete/obtain, but as we continue development work on this part of the game, we thought it might be useful to explain a few things about the current state of objectives in TerraTech Worlds:

  • The objectives panel is your best friend if you’re stuck on any task in TerraTech Worlds! You can find more detailed information on your active tasks by reading what’s on the objectives panel: this will tell you things like required ingredients for tasks which may not appear on the task pop-ups.
  • The objectives panel is also where you’ll claim rewards for completing tasks, which (in some cases!) you’ll need to progress further in your next tasks. If you’re stuck wondering where to get something you need to progress, make sure you’ve checked (and claimed!) all of your rewards!
  • There are also different task ‘tracks’ that you can complete: by default, you’ll see the ‘Prospector’ one, but there’s others that you can switch between which will have different tasks and rewards. If you’re stuck wondering where to get something you need to progress, make sure you’ve checked all the different available tracks and claimed all of your rewards!

[h2]General Support/Troubleshooting FAQs

Bug Reporting[/h2]

My game crashed! What do I do?

Please submit the crash report that pops up after providing a quick description of what you were doing at the time: for example, “I was in the Tutorial planet and started to mine some Hematite. My game crashed once I split the seam of the Hematite rock.”

You should be able to simply re-open the game and keep playing: we’re trying to keep all crashes to a minimum as we progress through Early Access, but letting us know what you were doing at the time the crash happened will help us to squish any bugs even more quickly!

Something looks odd/I’m not sure it’s working as intended!

The best way to find out the most up-to-date information on known issues and to submit bugs is through the TerraTech Worlds official Discord server.

Once you’ve joined, you’ll want to head to the Bug Reports Forum and have a quick look through to see if anyone’s already posted your issue. If they have, you can upvote or comment on their post to say you’re seeing the same thing. If not, feel free to make a new thread within the Forum to let us know, and our Devs will take a look at it ASAP!

If you don’t want to use Discord, you can also head over to the Steam Discussions page for TerraTech Worlds and report any issues you’re having there.

[h2]Troubleshooting[/h2]

As we continue to develop TerraTech Worlds through Early Access, you may see some things working not-quite-as-intended as we add and update features based on your feedback. Please do submit a Bug Report as detailed above, but here are a few things to try out/look into if you encounter any issues whilst playing:

Is your PC meeting the minimum spec requirements for TerraTech Worlds?


The minimum specs for TerraTech Worlds are:

  • Windows PC
  • GPU with 6GB VRAM and DX12 support
  • nVidia GeForce GTX 1060 6GB
  • AMD Radeon RX 580 8GB
  • 4-core CPU @ 3.4Ghz or similar
  • 16GB RAM
  • Display: Aspect ratio 16:9 or 16:10
Info: The game is in early access and minimum requirements may change.
Note: Expected to run at 30 fps, with graphics sliders set to minimum.


Are your TerraTech Worlds Steam files correctly installed?

Steam can perform a check to ensure all required TerraTech Worlds files are present and correct.
  1. Verify integrity of game cache using the following steps:
  2. In Steam > Library, right-click on TerraTech Worlds
  3. Select Properties
  4. Select Local Files tab
  5. Click on Verify Integrity of Game Cache


I have another issue/you didn’t answer my question!

Please email [email protected] with the following three piece of information:

  1. A description of the problem you’re having (including what you actually see onscreen).
  2. The full specification of your computer (Operating system, processor, RAM, graphics card). To check your PC hardware specs, click on the Windows Start button, then click on Settings (the gear icon). In the Settings menu, click on System. Scroll down and click on About. On this screen, you should see specs for your processor, Memory (RAM), and other system info.
  3. The error log generated by TerraTech Worlds. You can find this at C:\Program Files (x86)\Steam\steamapps\common\Pandora\TT2\Saved\Logs.


[h2]Misc. Known Issues[/h2]

  • If you overclock or undervolted your machine, you may run into some crashes within the game regarding D3D errors. This is inherent to the Unreal Engine, and is seen in other games using the same engine. We found disabling the overclocking on our PCs internally to remedy the issue, but take that with a pinch of salt.
  • There are some audio bugs/issues in the game relating to USB and Bluetooth headsets, so we would avoid using these for the time being if possible. We are actively working on fixing this!
  • Rebinding controls does not currently work as planned if you are not using a QWERTY keyboard
  • Camera height is difficult and unable to be adjusted.
  • Sometimes the inventory can get stuck and become unusable. We are currently investigating this issue.


Thanks: we can't wait for you to play later today!

TerraTech Worlds Early Access Global Launch Times

Want to know exactly when you can start playing TerraTech Worlds? 🚀

Take a look at our launch timezones/dates map below, so you can play TerraTech Worlds as soon as Early Access launches this Friday! ⏰



Three days to go, Prospectors!

TerraTech Worlds "isn't a sequel" to TerraTech, but does "supplant it in every way," say devs

Later this week, Payload Studios' open world vehicular survival builder TerraTech Worlds launches into early access. As the name implies, it's a bigger, bolder and more ambitious take on their still very popular sandbox game TerraTech, but according to Payload's founder and CEO Russ Clarke, they're viewing this new version as more of a successor to TerraTech than a full-bodied sequel. "The overall quality of experience is really a huge leap forward," Clarke told me during a press presentation last week. "We're not calling it a sequel because we felt that making it a sequel would be a bit too constraining." Rather, it's "more of a reimagining" of the original game, says Clarke, with a change in engine and fresh investment from Tencent allowing them to reach the full potential of their original vision.


Read more

Early Access Week Stream Schedule



It's Early Access release week, which means we'll be showing off more of TerraTech Worlds every day this week, live here on Steam, as well as over on Twitch and YouTube!

For those of you using screen readers or who just want the stream schedule in a text format, we'll be streaming at the following dates/times:

  • Monday 18th March: 2 PM GMT
    Tuesday 19th March: 2 PM GMT
    Wednesday 20th March: 1 PM GMT
    Thursday 21st March: 2 PM GMT
    Friday 22nd March: 3 PM GMT
See you there!