Update notes for 0.1.41
[h3]Hello everyfroggy! It is once again Wednesday, nos grenouilles! [/h3]
In this update we have improved your compass, free of charge, 0 froins! The compass will now show what it is pointing to for all items that you already found.
We also added a new accessibility setting that turns off the flashing colors (that indicates when the bugs get hit and if the frog takes damage). Along with adding that setting we also moved the setting for showing the disclaimer (that pops up when the game starts) to the tab "Other" instead of "Display".
There were also some bugs eaten and other changes, read it all in the list below!
New:
We also wanted to say thank you to everyfroggy who left a review recently (and everyone who left one before of course, you are all the best froggies!). If you haven't reviewed Froguelike yet, feel free to do so to let us and potential future frog likers know what you think about the game!
Best of hops to you all, and see you again in two weeks!
Johanna & Rémi
In this update we have improved your compass, free of charge, 0 froins! The compass will now show what it is pointing to for all items that you already found.
We also added a new accessibility setting that turns off the flashing colors (that indicates when the bugs get hit and if the frog takes damage). Along with adding that setting we also moved the setting for showing the disclaimer (that pops up when the game starts) to the tab "Other" instead of "Display".
There were also some bugs eaten and other changes, read it all in the list below!
New:
- After an item has been found in a chapter the compass arrows now show what they lead to
- Added a setting for turning on or off the flashing colors that indicate damage (found under the "Accessibility" tab)
- Added a "moral of the story" about refunding everything you bought in shop (it says that you will get ALL the froins spent back)
- Moved the "show disclaimer" setting to the "Other" tab
- Some small changes to the disclaimer texts at the start of both the demo and the early access version of the game
- The cursor can now hide even if it was never used after starting the game
- The cursor no longer hides when using the scroll wheel and not moving the mouse
- The plaster found on the map in "First hops" is no longer a forced pick up
We also wanted to say thank you to everyfroggy who left a review recently (and everyone who left one before of course, you are all the best froggies!). If you haven't reviewed Froguelike yet, feel free to do so to let us and potential future frog likers know what you think about the game!
Best of hops to you all, and see you again in two weeks!
Johanna & Rémi