Patch 1.0.2

Another day, another patch.
Folks, you have been experiencing crashes and we've been trying our best to figure out what the hell is causing them. In almost all cases it appears to be something related to the engine, rather than lets say a missing call out in our game logic. With that in mind we've been running a test on a Unity engine update which we're hoping is going to crush this problem, and ideally not cause any new ones.
Speed and accuracy are both priorities so this is a small patch for now:
- Engine update to resolve random crashes
- Fixed Softlock that would sometimes manifest at the beginning of the Golem fight
One more thing I would like to mention is that we have a fix related to a brutal XP bug, however it is not going to be in this patch, but rather our next one, which could be tomorrow. The note will be:
- Fixed issue in relation to XP gains not being recorded
While it's not in this build I feel the need mention it now as it's coming along immediately after this patch so please hang in there if you're experiencing it.
That's all for now so in the meantime if you want to join our Discord for more fluid conversation you can do so over here: https://discord.gg/fights-in-tight-spaces-593465873575051317
And if you want to make a ticket or seek more focused technical support for anything you're experiencing in game, please do so at the link below. You'll be able to attach crash logs and save files and it really helps us to help you the fastest way:
Your save folder is here:
C:\Users\YOURUSERNAME\AppData\LocalLow\Raw Fury\Knights in Tight Spaces
Your crash folder is here:
C:/Users/YOURUSERNAME/AppData/Local/Temp/Raw Fury/Knights in Tight Spaces/Crashes
And you can submit it to us here:
https://rawfury.atlassian.net/servicedesk/customer/portal/1
Thanks again to all of our amazing players for providing feedback, positive reviews and supporting us in launching our video game into the world.
Ground Shatter/Raw Fury