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Knights in Tight Spaces News

Knights in Tight Spaces (PC) Review


I can’t believe Knights in Tight Spaces managed to slip under my radar until now. Granted its predecessor Fights in Tight Spaces also went unnoticed by me, but I will blame its 2021 release on that one—trapped and confused as we were by a global pandemic and desperately hiding inside Animal Crossing: New Horizons. But if there’s one thing that I can enjoy about this miserable game industry is that it still manages to surprise me. 





Thankfully, like its predecessor, Knights in Tight Spaces takes a fundamentally solid idea and applies an interesting fantasy filter on it. It effectively takes the most interesting element of combat in Dungeons & Dragons—the environment—and builds a tight, intricately designed game around it. And it works with aplomb. 








I’m going to forego tradition a little bit with my review and not get into the story of Knights in Tight Spaces because, for what little of it there is, it sort of runs parallel to the gameplay rather than enforcing it in a... Read more

Adventurers, Choose Your Gear! What's Available At Launch

Are you ready to front kick some skeletons, and smash some bandits' heads? Knights in Tight Spaces is right around the corner!

It's time to unlock our chest and reveal what will be available on March 4th, at launch.

  • Our base game will cost $19.99 / 19,99€ / £16,75, with a 10% discount
  • The official soundtrack by nervous_testpilot will be available to purchase separately at a price of $6.99 / 6,99€ /£5,89
  • An artbook with exclusive developer commentary will be available at a price of $2.99/ 2,99€/ £2,49
  • If you want it all, why not? You can get everything in a Collector's Edition with a 15% discount.


Prepare for battle: The doors open tomorrow!

https://store.steampowered.com/app/2315400


One Week to Go!

With less than a week to go until Knights in Tight Spaces is released, the team has been hard at work fixing edge-case issues and making last-minute tweaks to the game’s balance, motivated no doubt by visions of a celebratory trip to the tavern.

Our Discord has been a lively and crucial part of this process, providing up-to-the-hour feedback on the latest builds, and alerting us to exploits alongside spotting bugs. Recent changes have made for faster fights, shorter quests, scarier skeletons, and in another win for nominative determinism, tighter spaces.

Starter decks for all the new archetypes have also been rebalanced, as we’ve gone back and forth trying to make each one distinctive, with clear strengths and weaknesses that compound over the course of a run.



One of the most exciting aspects of development, though, has been seeing the reactions to all the new systems we’ve added. Players of Fights in Tight Spaces will remember the Events that added risk/reward decisions into runs. These have been replaced by dozens of fully fledged sidequests, all with their own dialogue, combat encounters, and risks with bigger rewards.

Accepting an old crone’s plea for help could hugely strengthen your party or spell your untimely demise, depending on how prepared you are for any number of possible outcomes. Or, in some cases, how polite you choose to be when accepting or declining the quest!

On top of this, your actions during each run will echo throughout the current playthrough and beyond. Accepting and declining certain offers will cause quests to branch in different ways, and as part of the new party system, hiring and firing associates, or even going it alone, will endear you to some and make others want to do you harm. The next time you want to dismiss a sorcerer, keep in mind that those spells can be slung your way!

What’s certain is that all of these systems working together makes each playthrough alive with moment-to-moment tactical decision-making. Every choice you make both on and off the battlefield propels you down a path to glorious victory or ignominious defeat. Prepare to succeed, to try and fail, to use your wits or rely on unvarnished brawn, but above all, prepare to do it again, but better.

Knights in Tight Spaces releases on Tuesday, 4th March.

https://store.steampowered.com/app/2315400/

Come to the Deckbuilding Carnival + Streaming in Tight Spaces!

Knights in Tight Spaces is coming soon!

If you missed our news from last week, we announced our release date: March 4th.

This week we're participating on the Deckbuilding Carnival, hosted by Acram Digital: A very special fest for all of us who can't live without cards.



Plus, we have a new special video for you: Streaming in Tight Spaces. If you ever dreamed of playing Fights in Tight Spaces and Knights in Tight Spaces at the same time... this is for you!

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/2315400

Knights in Tight Spaces releases on March 4th!

Brave Knights (or Archers, Clerics, Brawlers…): A carrier pigeon has arrived with the most exciting news:

Knights in Tight Spaces releases on March 4th, 2025!

[previewyoutube][/previewyoutube]

We’re very excited to share this road-to-release with you. Join our Discord to meet other Knights and share strategies (or brag about your best combos), and follow us on X and Tiktok to be up to date on our next events. There is still much more to come!

https://store.steampowered.com/app/2315400