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Game Update Version 1.2

[p]Game Update Version 1.2[/p][p]Phew, the update is finally complete! It took a bit longer due to some important matters and the discovery of a few bugs.[/p][p]Update Content:[/p]
  • [p]24 new levels, including 4 extremely difficult levels[/p]
  • [p]Updated Map: Taiwan[/p]
  • [p]Updated Collectible Image: Taiwan[/p]
  • [p]New Item: Electric Switch[/p]
[p]Item Breakdown:[/p]
  • [p]Electric Remote Control: When connected to a wire, the electric switch will move 90 degrees clockwise. It cannot be directly wired to the electric switch.[/p]
  • [p]Electric Switch: Similar to the regular switch, it can interact with amplifiers. The number of input and output connections must be the same, and it cannot be clicked to rotate.[/p]
[p]I hope everyone enjoys playing![/p][p][/p]

Update Preview Version 1.2 new levels and new items added.

An update will be conducted on October 8th!!
[p]The update will introduce World 8 <>, featuring a total of 24 levels, including 4 extremely difficult levels.[/p][p][/p][p]New items will be added, including a power switch. The items will be divided into power control and switching components. This switch cannot be rotated by right-clicking; instead, it will rotate based on the number of connections to the power control. Each wire connected to the power control will cause the power switch to rotate 90 degrees clockwise.[/p][p]A new collectible album <> will also be added.[/p]

Major Update: Version 1.1, 28 new extremely difficult levels and UX update

[p]Hello everyone, thank you for your support! We have currently sold about 100 copies of the game. This update will bring you 4 extremely difficult levels for each world, totaling 28 levels, along with UX updates.[/p][p]You can now see purple special levels on the map. Each map has 4 special levels, which will appear once the area is completed to a certain extent. The difficulty of the special levels will be extremely high, and it's estimated that each level after the third map will take about 8 minutes on average.[/p][p]UX Updates:[/p]
  • [p]When the mouse hovers over a house for a while, it will now show the connectable segments for that house, and the segments that are already connected will change color.[/p]
  • [p]When the mouse hovers over a portal for a while, it will not only show the connectable segments but also change the segments connected to that portal to blue, while the segments connected to the exit portal will turn green. Segments that are not connected to the entry or exit portals will remain black.[/p][p][/p]

bug fix

now the right coner hits number can show more than 8

bug fix

Now, when the line is deleted, it will check for puzzle complete.