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  3. Balance Patch - Version 0.1.0:150

Balance Patch - Version 0.1.0:150

Our first-ever balance patch is now live! We have been looking at gameplay and reading player feedback, this patch focuses on making the experience of bosses more in line with our vision. These changes are meant to more properly balance the time spent on bosses vs the time spent exploring the levels.

We have made more observations and noticed other issues, which will take a bit more time to implement, but keep the feedback coming!

[h3]Patch Notes:[/h3]
  • Adjusted HP and Damage of bosses
  • Increased spawn rate of Humoral Slop Roots and Pots near bosses
  • Rebalanced the resistances of Shields
  • Shield-Break animation change for communication
  • Made it slightly quicker to eat the Eternial Hotdog
  • Camera fixes in Graveyard Basin
  • Removed a guard outside a door in High Order Encampment
    (We will work to fix door-blocking enemies more generally in future updates)


For now we are focusing on gameplay related issues and bugs. Quality of Life, UI and Networking fixes and features will also come, but take a bit more time.

/Nexile

PS. We have fixed the regional pricing for Poland, which was automaticaly set too high (including for the original Jump King).

PPS. Be aware that you need to close the game and may have to restart steam for the update to kick in, and that you can only connect to players on the same version as you.