Igor's Storage! Patch 0.1.0.205
This patch brings a new feature; Igor's Storage!
You can now hand un-wanted items to your trusted squire whenever your inventory seems overly full. This has been much requested both internally and by you players, so we hope it improves the experience!
We have also added support for switching audio output device in the settings, among many other minor tweaks and fixes.
[h2]Patch Notes:[/h2]
[h3]General Fixes:[/h3]
[h3]Enemy Fixes[/h3]
As mentioned in our previous patch notes we are working on a content-patch with the goal of making the experience after prison more interesting and rewarding! Connection improvements and more bugfixes are also in the pipeline.
Let us know how the added Igor's Storage impacts your experience with the game! We already have a few QoL and usability improvements in mind, but always appreciate your input!
/Nexile
PS. We have updated our discord server to allow threads, which have been very useful to find and fix bugs and issues. Please keep noting any problems you find there, or here in the steam forums - we really appreciate it!
You can now hand un-wanted items to your trusted squire whenever your inventory seems overly full. This has been much requested both internally and by you players, so we hope it improves the experience!
We have also added support for switching audio output device in the settings, among many other minor tweaks and fixes.
[h2]Patch Notes:[/h2]
[h3]General Fixes:[/h3]
- Added the ability to move items from the Inventory to Igor's Storage - you access the storage by talking to Igor.
- Turning on V-sync now disables limit FPS in the settings (So that the GUI reflects how the engine works).
- Added the ability to select audio output in the audio settings.
- Selectability improvement to the settings menu dropdowns.
- Configured certain files to improve load-times.
- Further modifications to prevent soft-locking in dialogues.
- Fixed edge-case where navigation in main menu could get soft locked after the online pop-up.
- General fixes for multiple minor UI problems.
- Handmaiden now properly disappears after closing or aborting travel.
- Fixed a bug that caused zooming and panning on the Map not to work after interacting with the Handmaiden.
- Minor level-design and camera fixes and configurations.
[h3]Enemy Fixes[/h3]
- Fixed a bug that caused enemies to cancel certain animations (such as stagger, parried etc) when not intended.
- Increased the time of start-ups for certain close-range moves that deal tremendous damage if they hit. (Shadow of Krulk, Famished Knight/Quartermaster with Silverware, Frank Bastian)
- Grode correctly configured to play sound effects when hit.
As mentioned in our previous patch notes we are working on a content-patch with the goal of making the experience after prison more interesting and rewarding! Connection improvements and more bugfixes are also in the pipeline.
Let us know how the added Igor's Storage impacts your experience with the game! We already have a few QoL and usability improvements in mind, but always appreciate your input!
/Nexile
PS. We have updated our discord server to allow threads, which have been very useful to find and fix bugs and issues. Please keep noting any problems you find there, or here in the steam forums - we really appreciate it!