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Last Train Outta' Wormtown News

Introducing: Ed, The Balloon Pilot

Introducing a new end-game mechanic for Last Train Outta' Wormtown: Ed the Balloon Pilot!

When only one Pardner remains, Ed will fly his trusty hot-air balloon into Wormtown and attempt an emergency extraction. Look for the large blue indicator of where Ed will land, and climb the ladder into the balloon to escape!

Unfortunately, there's only room for one Pardner - and Ed won't leave unless there's only one pardner left.

I'm hoping this new mechanic will make 1v1 late-game scenarios a little more interesting, and offer the last Pardner a glimpse of hope if they're behind on the objectives.

Along with the new Balloon mechanic, this update also includes:
- An event feed that shows on screen pop ups for notable events, like Pardners getting eaten, Pardners being revived, Worm getting blasted with dynamite etc.
- Various bug fixes, include: heart jars no longer can be launched out of the map, and fixes to some match settings bugs.

Let me know what you think about the new Balloon mechanic!

Stay safe out there, Pardners!

New Custom Match Settings + QOL features + Bug Fixes

- Added new match settings: customize objective difficulty, "Worm escape mini-game" difficulty, and more to cater the difficulty/balance to your specific group of players. Find all the new options via the "Match Settings" dropdown when in a lobby.

- Invert Y camera options and "motion sickness" mode.

- Added additional on-screen controls for using items and Worm abilities.

- Dynamite now spawns more frequently and inside the mine carts in Quarry (as opposed to randomly on the ground in Quarry)

- New Ping changes: using the new right-click/left trigger over the shoulder camera, pressing your ping button will now ping where you're aiming at. When in the normal camera view, you will ping where you're standing. (Ghosts will still ping their heart jar, if it's active)

- and a handful of bug fixes!

Happy Wormin'!

New Cosmetics + Bug fixes

* Added 2 new Hats, 2 new Eyebrows, and 1 new Mustache to the Pardner customizer.
* Added a player count UI in the lobby.
* Fixed some clipping issues for the pardner team status UI.
* Fixed a first time launch issue where your pardner face would be creepily empty.

Small Update 04/26/2023:

- Fixed some inconsistencies with the Pardner Status UI
- Updated collision models on the small cactuses for easier platforming
- Updated Tutorial to explain "Inspection Mode" camera and Heart Jars
- Pinging while as a ghost will now ping your heart jar location

Small Update 4/25/23

* Fixed a rare situation where you could vanish items when trying to pick them up.

+ Added UI for pardner's health statuses. You'll be able to see who's alive, who's dead, if they've been revived etc. Hold right click/left trigger while playing as a Pardner.