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Lotus Lantern: Rescue Mother News

Launching of Endless Mode And Patch Fixes



Dear players,

Since the launch of "Lotus Lantern: Rescue Mother," we have received numerous opinions and feedback from players.

To thank our enthusiastic players, "LLotus Lantern: Rescue Mother" has now introduced the Endless Mode. This mode is specially designed for players who love combat. After rescuing the mother in the third playthrough, players can unlock the Endless Mode in the lobby. Upon entering, players will find themselves in a brand new Chinese-style scroll painting scene. Choose your preferred style, then, within a limited time, slay various monsters. The more you kill, the more additional reward points you'll earn. These points can be used to purchase three rewards at the end of each round. Once the experience bar is full, players can also upgrade their martial arts techniques and strive to survive as long as possible.

Also here are some fixes for the known issues:

- Added windowed mode: Mouse movement is now restricted within the game window and will no longer freely move to other screens.
- Fixed an issue where dismantling and acquiring artifacts could cause keyboard input failure.
- Balance adjustments: Reduced the energy consumption of some core artifacts and increased their potency.
- Balance adjustments: Tweaked the stats of some bosses to ensure game balance.
- Fixed issues with some artifacts loading external resources abnormally, particularly the Lotus Lamp.

Come challenge the new mode! Break through your limits and enjoy thrilling battles!

Update Announcement: Endless Mode



Hi players,

To meet the eager demand of players who wish to continue playing after completing the third loop, the developers have decided to introduce the "Endless Mode" for everyone to challenge, which will be launched in the upcoming update.

Entry Requirement: After challenging the third loop, players can initiate the new mode by conversing with the Three Mothers to enter a brand-new scene and begin their challenge!

Scene: The Huashan realm overseen by the Three Mothers. This scene, distinct from the game's normal mode artistic style, primarily draws inspiration from the coloring techniques of the"A Thousand Miles of Rivers and Mountains," showcasing the unique charm of traditional Chinese landscape painting, immersing players in the painting.

Gameplay Rules: Players will face waves of different combinations of enemies besieging them within 25 minutes!

In this mode, players will be able to break through the limit on ability build numbers in the main game, creating more satisfying combat strategies! The extra in-game currency accumulated in normal mode will be put to use in this mode!

Victory Condition: Survive within 25 minutes and strive to defeat more waves of monsters.

Hope you enjoy this special mode and stay tuned for further updates!


Twitter Discord

[Patch Note] Optimization and BUG Fixation

Dear players,
We are pleased to announce a series of game fixes and updates aimed at enhancing your gaming experience. Here are the details of the updates:

Added windowed mode: Mouse movement is now restricted within the game window and will no longer freely move to other screens.
Fixed an issue where dismantling and acquiring artifacts could cause keyboard input failure.
Balance adjustments: Reduced the energy consumption of some core artifacts and increased their potency.
Balance adjustments: Tweaked the stats of some bosses to ensure game balance.
Fixed issues with some artifacts loading external resources abnormally, particularly the Lotus Lamp.

Thank you for your support and feedback. We will continue working hard to provide you with improved gaming experience.

Have a great time playing!

[Patch Note] Optimization and BUG Fixation

Dear players,
We are pleased to announce a series of game fixes and updates aimed at enhancing your gaming experience. Here are the details of the updates:

※4.14—1#

Feature Adjustment: After defeating Erlang Shen once, the difficulty challenge system can now be
  • unlocked.
  • Feature Adjustment: Added functionality to view personal attributes and blessings when selecting elemental constructs (Keyboard and mouse: press B).
  • Added a prompt to switch effects quality to resolve the issue of white screen for some users after entering the game.
  • Fixed an issue where the spiritual balls outside the scene did not return to the character after entering the "Mountain River and Land" map during the Erlang Shen battle in the "Mysterious Light Flying Star" discipline.
  • Fixed the mismatch between the voiceover and text when Erlang Shen is defeated in the second playthrough.
  • Fixed a bug where interacting continuously with artifacts of the same type would result in infinite duplicates.
  • Fixed a bug where the "Shadow Sword Sneak Attack" martial arts manual would overwrite the player's reduced cooldown time.
  • Fixed an issue where the formation flag of the formation discipline would persist after switching disciplines in the lobby scene.
  • Fixed a bug with the activation of point-based achievements.
  • Optimized the attack mechanism of the elite monster "Demon Rabbit" in Chapter One.
  • Added player clearance ranking functionality.
  • Fixed an issue where the passive attribute of the Apricot Yellow Banner was not triggering.
  • Fixed an issue where having the Apricot Yellow Banner shield would trigger the destruction of temporary clones when hit, activating the "Shadow Protection" blessing of the "Phantom Slash" discipline.


Thank you for your support and feedback. We will continue working hard to provide you with improved gaming experience.

Have a great time playing!

Twitter Discord

[Patch Note] Optimization and BUG Fixation

Dear players,
We are pleased to announce a series of game fixes and updates aimed at enhancing your gaming experience. Here are the details of the updates:

※4.13—2#

  • Fixed an issue where the "Iron Fan" was not unlocked after completing the Iron Fan Princess quest.
  • Fixed an issue where there was no interface prompt when decomposing replaced treasures.
  • Added interface prompts for unlocking the challenge system after the third playthrough.
  • Fixed an issue where the resources obtained from challenges did not match the achievement progress.
  • Fixed an invincibility bug that occurred after the Charming Mirror transformed exploding minions in the Artifact - Demon Exposing Mirror.
  • Fixed an issue where Elemental Blessings would replace higher-ranked blessings with lower-ranked ones.
  • Fixed an issue where there were stacking prompt messages after refreshing the Divination Beads.
  • Added a short dialogue segment between senior sisters in the third playthrough's grand finale.


Thank you for your support and feedback. We will continue working hard to provide you with improved gaming experience.

Have a great time playing!

Twitter Discord