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  3. Rise of Gun v6.3.8

Rise of Gun v6.3.8

Hello everyone
It's time for a small but no less interesting update
Thanks to everyone who supports the game with positive reviews. This update includes many pleasant changes, some of which have been requested for a long time, and now they are here

[h2]Added[/h2]
  • Added a statistics window before sleep, now you will understand where you earn and where you spend (very useful for strategy planning)
  • Added the ability to upgrade the warehouse, this opens up the ability to highlight parts for quests and orders. Assembling weapons becomes easier
  • Added advertisement banners for service, shooting range, and toilets, after building them more residents will visit
  • Now, ammo in the shooting range will transfer to the new level after upgrading
  • Added text on the ammo showing how many shooting range attempts they give
  • Added a chance to find blueprints on the map from Karl, now he can bring blueprints from his trips
  • Added the ability to drink from the cooler
  • Added a decor building that increases received tips
  • Added an icon above the bio toilet showing that it's dirty (now easier to know when to clean it)
  • Added salary display for tomorrow, now you will know how much will be deducted for wages
  • Added reputation loss if you close the door in the service area while a customer is entering
  • Added tool breakage for cleaning or repairing quest items
  • Added reputation loss if you don’t pay a worker (if you have no money, set it as a day off)
  • Added messages when reputation is lost
  • Added the ability to add or remove items in the queue in the auto craft tab
  • Added reputation loss if you close the store while customers are entering
  • Added description for detail price arrows
  • Added description for advertisement banners
  • Added item receiving animations for quest characters
  • Added a "How to play" button in the menu, with a brief explanation of what to do in the game
  • Added localization





[h2]Changed[/h2]
  • Changed phone call behavior, if you have a worker at the cash register or service, the phone will not ring (so it won’t distract you)
  • Changed Karl’s balance, now distant points bring more rewards (money, experience, scrap)
  • Increased decor price
  • Changed water collection, now water will gather every hour, and more during rain
  • Scrap and money were rebalanced to fit new and old mechanics
  • Residents now leave more trash (depends on reputation)
  • After building the final level of the workbench, the lamp will be initially turned on
  • Daryl now buys weapons for full price and only with money
  • Tutorial videos can now be skipped after 10 seconds


[h2]Fixed[/h2]
  • Fixed a bug where workers' salaries were not deducted after sleep
  • Fixed a bug where workers would work on their day off
  • Fixed the cashier icon
  • Fixed a bug where the cooler tutorial video was not shown
  • Fixed a bug where the level widget and notification could overlap
  • Fixed a bug where the mayor’s door would not close at night
  • Fixed a bug where ammo would not save in hand and float in the air
  • Fixed a bug where tutorial text could go off-screen in some languages


[h2]Conclusion[/h2]
Thanks to everyone for the support
I will continue to support the game for a while and prepare DLC for you
Also, I have started working on 2 new games, I hope you will enjoy them. I’ll announce them soon
All detailed info is in our Discord
Enjoy the game

Sincerely
PimpGameStudio


https://store.steampowered.com/app/2319640/Rise_of_Gun/