Rise of Gun v6.3.8
Hello everyone
It's time for a small but no less interesting update
Thanks to everyone who supports the game with positive reviews. This update includes many pleasant changes, some of which have been requested for a long time, and now they are here
[h2]Added[/h2]

[h2]Changed[/h2]
[h2]Fixed[/h2]
[h2]Conclusion[/h2]
Thanks to everyone for the support
I will continue to support the game for a while and prepare DLC for you
Also, I have started working on 2 new games, I hope you will enjoy them. I’ll announce them soon
All detailed info is in our Discord
Enjoy the game
Sincerely
PimpGameStudio
https://store.steampowered.com/app/2319640/Rise_of_Gun/
It's time for a small but no less interesting update
Thanks to everyone who supports the game with positive reviews. This update includes many pleasant changes, some of which have been requested for a long time, and now they are here
[h2]Added[/h2]
- Added a statistics window before sleep, now you will understand where you earn and where you spend (very useful for strategy planning)
- Added the ability to upgrade the warehouse, this opens up the ability to highlight parts for quests and orders. Assembling weapons becomes easier
- Added advertisement banners for service, shooting range, and toilets, after building them more residents will visit
- Now, ammo in the shooting range will transfer to the new level after upgrading
- Added text on the ammo showing how many shooting range attempts they give
- Added a chance to find blueprints on the map from Karl, now he can bring blueprints from his trips
- Added the ability to drink from the cooler
- Added a decor building that increases received tips
- Added an icon above the bio toilet showing that it's dirty (now easier to know when to clean it)
- Added salary display for tomorrow, now you will know how much will be deducted for wages
- Added reputation loss if you close the door in the service area while a customer is entering
- Added tool breakage for cleaning or repairing quest items
- Added reputation loss if you don’t pay a worker (if you have no money, set it as a day off)
- Added messages when reputation is lost
- Added the ability to add or remove items in the queue in the auto craft tab
- Added reputation loss if you close the store while customers are entering
- Added description for detail price arrows
- Added description for advertisement banners
- Added item receiving animations for quest characters
- Added a "How to play" button in the menu, with a brief explanation of what to do in the game
- Added localization



[h2]Changed[/h2]
- Changed phone call behavior, if you have a worker at the cash register or service, the phone will not ring (so it won’t distract you)
- Changed Karl’s balance, now distant points bring more rewards (money, experience, scrap)
- Increased decor price
- Changed water collection, now water will gather every hour, and more during rain
- Scrap and money were rebalanced to fit new and old mechanics
- Residents now leave more trash (depends on reputation)
- After building the final level of the workbench, the lamp will be initially turned on
- Daryl now buys weapons for full price and only with money
- Tutorial videos can now be skipped after 10 seconds
[h2]Fixed[/h2]
- Fixed a bug where workers' salaries were not deducted after sleep
- Fixed a bug where workers would work on their day off
- Fixed the cashier icon
- Fixed a bug where the cooler tutorial video was not shown
- Fixed a bug where the level widget and notification could overlap
- Fixed a bug where the mayor’s door would not close at night
- Fixed a bug where ammo would not save in hand and float in the air
- Fixed a bug where tutorial text could go off-screen in some languages
[h2]Conclusion[/h2]
Thanks to everyone for the support
I will continue to support the game for a while and prepare DLC for you
Also, I have started working on 2 new games, I hope you will enjoy them. I’ll announce them soon
All detailed info is in our Discord
Enjoy the game
Sincerely
PimpGameStudio
https://store.steampowered.com/app/2319640/Rise_of_Gun/