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Netoria Tactics 2 is Now Available in Early Access!

In this erotic SRPG, how you play the battles determines if the the love of our heroes blossoms or if they're torn apart. Love, loss, and gender-bending await our heroes on their quest!

The initial release of Netoria Tactics 2 contains all of Act 1 which is the first half of the game. Each Act is designed as it's own story arc, so even with Acts 2 and 3, the game as is, contains a complete relationship drama. Will Shahrazad and Zaman stick together? Or will Azar and Vashti conspire to pull them apart? Act 1 has 35 sex scenes already, so it's practically a full game by itself!

We hope you guys enjoy Netoria Tactics 2! If you have any feedback, run into any bugs, or have any questions- feel free to reach out to us in the Steam forums or Discord!



https://store.steampowered.com/app/3575420/Netoria_Tactics_2/?curator_clanid=35401591

The TinyHat Halloween Sale Is Live!

From now until November 10th, a number of select TinyHat titles are on sale!

Additionally Loverse is available in Early Access, Dungeon Tavern has entered 1.0, Peach Hills, Smutty Scrolls, and Claire's Quests have new updates!


https://store.steampowered.com/franchise/tinyhat-studios

Some of our games are also being featured in the Indie NSFW Game Festival, check it out! https://store.steampowered.com/developer/EternalAlice/sale/IndieNSFWGameFestival2025

Dungeon Tavern Leaves Early Access, 1.0 Is Here!

New sex scenes, a new save & load system, full voice acting, and more! Dungeon Tavern has launched out of Early Access! Check it out today!

A narrative-focused adventure in which two heroes find themselves imprisoned within a tavern run by monsters. Will true love prevail or will they give in to debauchery and corruption?



https://store.steampowered.com/app/1429150/Dungeon_Tavern/

Revolver Lillies, Playable Demo, Now Available!

Wild West gunslinging adventure, Revolver Lillies, is coming to Steam soon! However, as a part of Steam Next Fest you can play a brand new playable demo, today!

Revolver Lillies is a top-down looter shooter featuring fast-paced battles, randomly generated weapons, and comic book inspired pixel-art visuals. Check it out and be prepared for when it launches!



https://store.steampowered.com/app/3628650/Revolver_Lillies/

Patch 0.41 - New Gallery!

[p]Hey hey, hi everyone! Today it's time for a cool little patch that will add and fix a lot of things you've been asking for.[/p][p][/p][p]This update reintroduces the gallery, with the option to view all NSFW scenes from the game (you must unlock them and have seen them in the game before, of course). There is also a new category that allows you to see collaborations with other artists! For now, you can see everything, but in the future we will introduce a system to unlock these illustrations by finding them in bottles that have washed up on the beach in the game. So enjoy it now.[/p][p][/p][p][/p][p][/p][p]We also added a new NSFW scene with Marcia, various bug fixes, etc... Sooo, see you in October for the next chapter in the story![/p][p][/p][h3]Content[/h3]
  • [p]New gallery in the main menu with artists collab illustrations and all NSFW events.[/p]
  • [p]NSFW Event Marcia 02[/p]
  • [p]New scene with Amar during Chapter 2 to introduce the character, at the end of Steve's shop segment. (The character appeared randomly on the game, but since few players saw her, we removed this feature and will give the character more space in the rest of the story.)[/p]
  • [p]New interface in cutscene sequences with illustrations (including NSFW events), with a smaller dialogue box that moves so as not to obstruct the visibility of the illustration.[/p]
  • [p]New main menu, with a 3D diorama background. Some easter egg gonna be added latter...[/p]
  • [p]For peek routine NSFW scenes, you can now choose whether or not to view the sequence. This prevents NSFW content that may not be of interest to certain players from being viewed without their consent nor sexual/genre preferences.[/p]
[p][/p][h3]Misc[/h3]
  • [p]New map menu design in the smartphone.[/p]
  • [p]Added a sequence with the final illustration of the frame at the end of Chapter 2.[/p]
  • [p]Polish and sounds added for the NSFW Event Louis 01.[/p]
  • [p]Chapter 02 Quest graph adjustments.[/p]
  • [p]New sounds added for various quests.[/p]
  • [p]Ticket prices for starter characters (Dolores/Dimitri/Finn) changed from 50 to 30, and Dolce from 80 to 60.[/p]
  • [p]New various icons for items in the inventory.[/p]
  • [p]Night lights in the grocery shop.[/p]
[p][/p][h3]Bugs[/h3]
  • [p]NPC's dialog bubbles will not appear during events.[/p]
  • [p]Frame items correctly removed from inventory after Chapter 2.[/p]
  • [p]Final frame correctly added to the inventory.[/p]
  • [p]Bug where NPCs had their positions incorrectly indicated with the ping if you slept at the lighthouse.[/p]
  • [p]The zoom of the map and medium quest tracker is now centered relative to the screen.[/p]
  • [p]Fixed various pathfinding bugs.[/p]
  • [p]Texture bug in Finn Event 01.[/p]
  • [p]Bug where you couldn't sleep in the lighthouse between midnight and 6 a.m. (quite ironic...)[/p]
  • [p]Bug in Chapter 2 where you couldn't enter buildings after the Dolce event.[/p]
[p][/p][h3]Known issues[/h3][p][/p][p]I frequently receive messages telling me that the game has backup issues after updates. The game has a lot of systems that interact with each other, which can quickly break certain variables when you update the game. In addition, Patreon and Steam builds are saved in the same place, and this will change when we add Steam Cloud support.[/p][p][/p][p]Please remember that the game is in early access and that these are unfortunately common issues. We are improving the save system as we go along, and when the game is released in 1.0, there will be no more issues like this because the entire game infrastructure will be robust enough.[/p][p][/p][p]If you encounter any issues that are not listed in the patch notes, try starting a new game. I know it's annoying, but for now there are no other solutions, especially for people using Patreon builds, which are subject to many more bugs.[/p][p][/p][p]Until then, thank you for your support and understanding. See you soon![/p]