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Playtest 5 Starts 4/30/2025

[h3]Major Updates and New Features[/h3]
This patch contains all the new features for playtest 5 which starts on 4/30/2025. Between now and then I will just be working on bug fixes and QoL.

    Bosses: There are two new bosses, the Basalt Golem in the tier 1 area and the Ice Wraith in the tier 2 area.



    Swords: You can now loot unique swords by killing enemies or looting chests. There are different types of swords (claymores, longswords, etc) and within each type there are randomized stats (damage, charge speed, swing speed, etc). The swords have a chance to have an "Awakened" property and can be upgraded.

    Awakening swords is something you do within a single tower climb, each run your sword starts unawakened and you can stack its awakened buff by doing a specific thing. Some swords awaken by killing other players, or claiming blessings, or looting chests, etc.

    To upgrade your weapon you will need to kill enough monsters with it to fully charge it with essence. Then take it to an upgrade table and supply the required materials and it will get a random buff.



    Reconnect: If you disconnect your character will now stay where they are in game and you can reconnect. Having your internet connection go out will no longer mean losing all your loot.

    The meta loadout: After extensive dueling with Lome I think we are both of the opinion that the meta loadout for this playtest will use Winter's Chill and Shatter to provide slows, Wrath for its overall combat power, mist step in the dodge slot, and Disrupting Kiai, along with the standard Kick and Combo-parry. You can see a us dueling with that build here:

    [previewyoutube][/previewyoutube]

    Misc: There are tons of other new things to check out such as, a new ore type (glacial ore) the ice cave now has 6 blessing shrines and is (slightly) easier to navigate, lots of AI and performance tweaks, a bunch of QoL and bug fixes, etc.

    I can't wait to play with you all next week!