Playtest 6 starts on 7/17/2025
[p][/p][p]Playtest 6 will start on 7/17/2025 and features a ton of improvements based on your feedback and new content. [/p]
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- [p]There is a new End boss with a massive persistent health pool (per region eg. NA/EU/ASIA). When a region defeats him, players who dealt damage to him will get special rewards based on their damage contribution.[/p]
- [p]A new "Combat Trial" has been added to the entrance, test your skills on the official leaderboards.[/p]
- [p]Entrance redesign. Cultivation and ability crafting are now accessible in the tower entrance along with katas, the combat trial and other training modes. There are also new NPCs to duel.[/p]
- [p]QoL and control improvements. Based on feedback from Playtest 5, I put a lot of work into the angle before click controls, fixed some bugs related to the turn cap and made dozens of other little tweaks to make the game feel smoother and more responsive. [/p]
- [p]Tutorial rework. The tutorial has been significantly expanded and improved to better teach the core combat system[/p]
- [p]AI improvements. In addition the the new end boss AI, all of the npcs have gotten a bit of an upgrade. You can see a sneak peak of the boss AI as it was being developed here:[/p]
- [p]And much more, see discord for full patch notes.[/p]