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Updated Freeform Map, New Character Graphics and more.

Alpha 0.3.23 has been released and includes a new character models and a redesign of the freeform map.

Here is a quick look at a duel on the new map:

[previewyoutube][/previewyoutube]

And here is a summary of the patch notes, for full details join us on discord.

  • Skinned the main character and change him to use the same skeleton as the NPCs so that I am only managing one set of animations for the time being.
  • Decorated the freeform map, its no longer empty, but should still have very good FPS on low
  • Added clothing sounds (so your clothes rustle a bit when you wind up a swing, take a swing and move)
  • Fixed a bug with the music volume setting where it would incorrectly disable music
  • Freeform now defaults you into pure when you drop down to the lower level but you can remove it with /remove pure
  • There is now a music volume slider in the audio settings by request from @Mack , I had to manually tag each music file as music for it to work and I missed the kata/challenge of mists song, that will be fixed next update.
  • Fixed a bug with the animations when fienting that was hard to notice at low latency but should make everything more smooth
  • Very slightly increased the player collision capsule that blocks movement so that you can't facehug quite so tightly
  • Changed the footstep sound
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  • }WASD now all move relative to your camera angle rather than your foot position
  • Fixed a bug that would cause camera jitter when you got kicked
  • More QoL, UI customization options