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  3. New Map: Memories, Tutorial Visual Update, New Animations, and More

New Map: Memories, Tutorial Visual Update, New Animations, and More

Alpha 0.3.33 has been released and includes a new map called Memories which teaches the fundamentals of Riposting, Fienting, Kicking, Comboing, Kiai's, maximizing damage output with head shots and swing sweet spots, and more!

The map includes a variety of enemies, kata ball challenges, and a fairly difficult boss fight.

And here is a summary of the patch notes, for full details join us on discord.

  • Released the new tutorial, if you go to Learn from the main menu there are now two parts. The 2nd part teaches fienting, riposting, kicking, comboing, kiai, dodge, etc.
  • Redid the look and feel of the beginnings map
  • Tweaked many of the animations to look nicer and to make the swing sweet spots more consistent
  • Improved the way the AI handles non 1v1 scenarios. It is more aggressive about engaging opponents who are fighting someone else.
  • Added client side prediction and ping normalization to the combo window
  • Made it so you can't combo off of handle hits
  • Made it so the flinch animation doesn't trigger if you get hit while riposting
  • Added keybinds for all attack directions in settings -> controls -> keys. Note that the first time you set them up, it will mess up your existing bindings, after than it should be fine (sorry about that)
  • Fixed a pretty a bug with the hit detection that would occur in rare cases where your opponent was blocking the wrong way and you hit them near their sword.
  • Fixed a bug with the Initiate Duelist achievement, it now works.
  • Added a setting to change the transparency of the crosshair
  • Added an indicator that shows when you can riposte so you can see exactly when the riposte window times out.
  • Fixed a bug where when the AI would swing and hit a door rather than the player it would get confused and stop fighting
  • Added a /ping command to the chat that will show your ping