Othari Raid -- Progress Update
[h3]Major Updates and New Features[/h3]
This month I've focused on the new Othari Raid Event which is a co-op PvE focused event where an army of Othari swarm the sect outpost and players must defend with turrets, guards and the sect elders.
[previewyoutube][/previewyoutube]
Killing NPCs during the event gives special raid tokens which can be used to upgrade the sect turrets and guards to bolster your defenses. The goal is to survive the attack and slay the Othari general before your base falls.

Performance
Having 150+ npcs attacking and defending the base simultaneously required both server and client side performance optimizations. The good new is that these optimizations have also improved the performance of animated skeletons and the NPC behavior across the board. With only few players / npcs on screen the improvements aren't huge but they are noticeable and when 20+ enemies are on screen they are massive.

New NPC and Sword
There is a new NPC type, the Othari Raider, who wields a new sword that has bonus overhead damage and reduced stab damage. Currently they only appear during the Othari raid event so that is the only way to get their sword.
The event also rewards Sect Contribution Tokens based on your position on the scoreboard, (next patch you will get these for End Boss damage as well).
Other additions
There have been tons of other small improvements, check out Discord for full patch notes.
This month I've focused on the new Othari Raid Event which is a co-op PvE focused event where an army of Othari swarm the sect outpost and players must defend with turrets, guards and the sect elders.
[previewyoutube][/previewyoutube]
Killing NPCs during the event gives special raid tokens which can be used to upgrade the sect turrets and guards to bolster your defenses. The goal is to survive the attack and slay the Othari general before your base falls.

Performance
Having 150+ npcs attacking and defending the base simultaneously required both server and client side performance optimizations. The good new is that these optimizations have also improved the performance of animated skeletons and the NPC behavior across the board. With only few players / npcs on screen the improvements aren't huge but they are noticeable and when 20+ enemies are on screen they are massive.

New NPC and Sword
There is a new NPC type, the Othari Raider, who wields a new sword that has bonus overhead damage and reduced stab damage. Currently they only appear during the Othari raid event so that is the only way to get their sword.
The event also rewards Sect Contribution Tokens based on your position on the scoreboard, (next patch you will get these for End Boss damage as well).
Other additions
There have been tons of other small improvements, check out Discord for full patch notes.