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Neuroshima Hex News

🛠️ Patch – Update 2025.06.26-3 (UPDATE!)

Hello Hex Warriors!


We’ve just rolled out another update for Neuroshima Hex on Steam!
This version brings crucial bug fixes, language updates, and some core gameplay improvements to ensure a smoother and more stable experience.



🛠️ Check out what’s been fixed in version 26.06.2025:
[h2][EDIT: NEW VERSION IS 01.07.2025][/h2]

  • Quick Game Fix - Quick Match now correctly randomizes different factions for each player.

  • Language Improvements - Updated and corrected unit descriptions in:
    -Polish
    -English
    -French
    -Simplified Chinese
  • Vultures & Sharrash Hole Bug Fixed - Resolved issues related to Vulture and a hole in Sharrash.
  • Initiative Display Bug Fixed - Units with two or more initiative values now correctly display all of them in combat previews.
  • Paralysis vs Explosive (Sharrash) Fixed – Paralysis now properly affects units in Sharrash, as intended.
  • Other minor fixes
  • EDIT: Fixed bug with last achievement
  • EDIT: Fixed bug with discarding battle tile


[h2]⚠️ Important Note[/h2]

Please update your game to the latest version (2025.06.26-3). [EDIT: NEW VERSION IS 01.07.2025]
Playing on older builds may lead to compatibility issues or unexpected bugs.
Old games will be deleted!!

Thanks for sticking with us! Found any bugs? Contact us and we will fix them!

Best regards,
Baked Games Team




🛠️ Patch Notes – Update 23.06.2025

Hello Hex Warriors!


We’ve just released a new update for Neuroshima Hex on Steam.
This patch brings several important bug fixes and improvements to game stability and AI behavior.



🛠️See the full changelog below:


  • "War of Attrition" Achievement Fixed

  • Steel Police – Judge Unit - The Judge unit now properly reflects attacks as expected.

  • We've improved how Steam mobile logins are handled. Cross-platform gameplay between PC and mobile has been disabled to prevent related bugs.

  • Vegas Castling Crash Resolved - Fixed a rare issue where the game would freeze if Vegas attempted a castling move with a taken-over token.

  • Sharrash HQ Castling Bug Fixed - Resolved an infinite error loop involving the Sharrash HQ trying to move with modules in specific castling scenarios. Everything now works as intended.

  • Mississippi’s paralysis now correctly affects the Sharrash Mortar unit.

  • Improved AI

  • Other Minor Fixes - Various small stability and performance improvements have been applied.


[h2]⚠️ Important Note

Please update your game to the latest version (23.06.2025).
Playing on older versions may cause compatibility issues or bugs.[/h2]

[h2]🐞 Known Issues[/h2]

We’re aware of the following bugs and are working on fixes:

-The AI may sometimes try to place the HQ on an already occupied hex.

-Some unit descriptions are missing or incorrect in certain languages.

-Friend invites may get stuck in an infinite loop.

-Minor language and translation errors.


Stay tunned for more!
Thanks for your continued support!

Best regards,
Baked Games Team




Small patch and known issues

Hello!


Thank you all for playing Neuroshima !
We are fixing some bugs. Here is a list what is improved in this version.
Please update your game to version v2025.06.12
Games started before update can occur in some unexpected errors!

[h2]🛠️ Update[/h2]
This update includes:

-Chinese language bugs fixed
-French language fix
-Russian language fix
-Other languages fixes
-Death Breath army - changed to cooming soon for confusing players
-Motherland and netting a module - a bug in Neojungle fixed
-Other minor tweaks


[h2]🛠️ KNOWN ISSUES[/h2]
WE ARE WORKING HARD ON THEM
List of known issues:
-AI sometimes wants to set HQ on taken place on board
-AI sometimes make bad moves
-Steel police Judge not working properly
-Inviting friends with ios version and logging out
-Paralisis in Sharrash
-Underground ability in Sharrash causing desync in multiplayer
-inviting friends indefitely
-Vegas vs Sharrash issues
-Vegas taken over unit castling
-Some language errors



Find something? Contact us and we will fix this up :D
Please give us some more time! And thank you for your patience!


Best regards,
Baked Games Team




Update! More bugs are fixed now!

Hello!


Thank you all for playing Neuroshima Hex !
We fixed some bugs.

[h2]Current version: v2025.06.05
Please update your games.[/h2]
Started game sessions before update could cause errors now.



🛠️Changelog:

-Faster Loading: Improved loading performance for quicker game startup and also added "loading" splash screen.

-Fixed some bugs with friend invite

-Win/Loss Rejection: now after rejecting a game you will lose and your oponent will win.

-Double Move Outpost Fix: Fixed a bug not allowing to UNDO move action when using MOVE 2 times in a row.

-Improved Fonts: some languages received updated fonts.

-Video Settings: video settings will now be correctly saved between game sessions.

-Adventure Mode Exit Bug Fixed: Resolved an issue where exiting Adventure Mode could cause errors.

- Missions 1 & 2 : Difficulty of the first two missions has been reduced to improve onboarding.

-Room Info Display: Game rooms now show additional useful information about character lenght (min. 5 chars)

-Other minor fixes

If you find any bugs feel free to report this to us! We will quickly improve it!

Thanks for your continued support!

Best regards,
Baked Games Team




Hotfix is on! Tutorial fix and more!

Hello!


Thank you all for playing Neuroshima Hex !
We encountered some problems but here is a hotfix!

🛠️ Hotfix Update
This update includes:

-Improved tutorial and its animations

-Added Ukrainian language support

-Fixed Transposition Unit in the Mississippi army

-Fixed players stats

-FIxed inviting friends

-Other minor fixes and tweaks

We are working still on other adjustments like Chinese language, better load times and better AI.
We are aware of some other bugs but if you find something feel free to report this to us!

Stay tunned for more!
Thanks for your continued support!

Best regards,
Baked Games Team