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Neuroshima Hex News

Neuroshima Hex - New UI/UX Part 1

Hello!

Welcome, dear strategists and warriors of the wasteland!

In this devlog, I will show you some UI changes that we recently added to Neuroshima Hex for PC!

The UI (user interface) is an important thing, especially in video games. In board games, it's a bit tricky since there is no "pop-up window" on the table where you're playing the board game, eh?

But in digital games, the UI plays a great role!

We will allow you to take a sneak peek before the premiere, but remember that it's still a WIP (work in progress).

We took some of the feedback you gave us after the demo and on social media, and we definitely improved the UI and its experience in Neuroshima Hex for PC. (You will have a chance to check it out soon enough. ;) )

Token Check


Let's start with the "Token/Tile Check" function. This simple mechanic allows you to check the properties of any token you select.

Here is the old version. The fonts are too big, and there is a scroller. Not good enough!
[h2]OLD[/h2]


Now, for the new version!
[h2]NEW[/h2]


At just one glance, players can see all a unit's properties, including special features, stats, etc.




Creating New Game


We also changed the screens for creating a game and selecting your armies, AI level, etc.

Old ones - simple but not amusing:
[h2]OLD[/h2]


New ones!!
[h2]NEW[/h2]


Now they are combined into one big screen with additional features. It's easier to navigate! Believe me.
Online multiplayer screens are similar. Just wait for the new devlog. ;)

Quality of Life Improvements


As a bonus, we present an additional feature you requested in our polls and messages: shortcuts!
Simple as that, but definitely useful (especially for experienced players). For example, you can use your mouse scroll to change the direction of tokens before placing them.

You can minimize the box with shortcut tooltips if you memorized them all. ;)

That's all for today, but be ready for a new UI/UX devlog really soon. ;)

Best regards,
Baked Games Team



Neuroshima Hex - Armies: Death Breath summary

Hello!

Welcome, dear strategists and warriors of the wasteland!

Greetings, fellow strategists and warriors of the Neuroshima Hex universe!
Today, we delve into the ruthless world of Death Breath- a terrifying army that spreads decay and fear across the hexagonal battlefield!!

In this devlog, we'll uncover the secrets of Death Breath and highlight some of it's unique abilities!



Death Breath - Embrace the Rot!


These harbingers of doom thrive on spreading pestilence and destruction!
Who needs a healthy environment when you can have chaos and rot?
Wanna become a mindless zombie or a creature? No? Sorry no one asked! Now go! March at the enemy till you lost your breath. Death Breath!

Thriller night
There ain't no second chance


You can read in official army description:

Death Breath - "The Death Breath is a terrifying virus which began spreading forth from the eastern enclaves of the Moloch. It infects every living thing, changing them into brainless, bloodthirsty beasts. Victims of these attacks become infected with the virus, and so it spreads. So far, the most effective way of dealing with the infected are strong ammunition, grenades, and a sharp axe."



Death Breath have strong combat units and few modules, but they really rely on the unique abilities of an army like Zombie Pool (reviving units) or Tentacles (a kind of Net, but more strategic) and Absorption (HQ can restore health).
All these abilities can pose a great threat to the enemy!
If the players know what they are doing, nothing can stop the advance of Death Breath!

Strategies and Noteworthy Units


Zombie Pool - (graphic is still in WIP ;) ) - Player can sometimes revive fallen units! And you know what? Some of those units become STRONGER after reviving (came back as ZOMBIE).

Thriller night
And no one's gonna save you



Mutant - Yes, another mutant unit one the wastelands. But this one have ace in his sleeve. Actually this ace is a... gruesome tentacles! It use this to NET trap other units. Beware!

Tentacles in work. You need reallllly long sleeves to hide them.

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Devourer - pretty standard unit, also have Absorption (for healing HQ) but if he come back as a zombie... he gains additional attacks!!

Thriller night
You're fighting for your life


Corpse - The Charge ability makes it easy to move into enemy lines without any problems. Even if he comes back as a zombie... he gets a total of 3 attacks (initiative)!!! A truly fearsome unit. Too bad there's only one in the whole army.


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In the unforgiving world of Neuroshima Hex, where survival depends on adaptability and strategic bravery, Death Breath is a relentless force! The faction's unique rules not only define its character, but also shape the dynamics of every battle it participates in!
It's one of the most popular armies (that's what i heard ;) ) and I enjoyed playing with it too! Zombies have always been popular in pop culture and Neuroshima Hex certainly has its own "walking corpses" too!



Best regards,
Baked Games Team



Announcement: Neuroshima Hex Coming to PC on August 13, 2024!

Hello everyone,

We are thrilled to share some exciting news with you all today!

On August 13 2024 - Neuroshima Hex will be launching on PC via Steam!


This is a significant milestone for our team and for fans of the game who have been eagerly waiting for this release.



And for those who may not be familiar: Neuroshima Hex is a polish tactical board game set in a post-apocalyptic world where players compete to dominate the battlefield using unique factions (armies) and strategic maneuvers. You can try a free demo just now :D


Bringing Neuroshima Hex to PC opens up new opportunities for players to experience the game in a digital format, with enhanced visuals and online multiplayer functionality!!

Sooo... mark your calendars for August 13th !!!

[h2]Also stay tuned for more updates and details leading up to the launch! ;)[/h2]

https://store.steampowered.com/app/2324150/Neuroshima_Hex/

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Best regards,
Baked Games Team

Get ready for Polish Constitution Days! Play demo of Neuroshima Hex!

Hello fellow strategists!

With our friends we are happy to invite you to the event Polish Constitution Days!

Neuroshima Hex is taking a part in too!
Remember you can play a demo right now ;)

Play games, get discounts and discover a lot of Polish-made video games!!



Polish Constitution Days


[h3]Exclusive Steam event, taking place from May 3rd to May 10th, in celebration of the 233rd anniversary of the Polish Constitution!
Discounts, new games, demos, livestreams and more!!!
Join us and our fellow developers from Poland!
[/h3]

https://store.steampowered.com/developer/Acram/sale/polishconstitutiondays2024


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Best regards,
Baked Games Team



Neuroshima Hex - Armies: Uranopolis summary

Hello!

Welcome, dear strategists and warriors of the wasteland!

Greetings, fellow strategists and warriors of the Neuroshima Hex universe! Today, we delve into the intricate world of Uranopolis, a formidable army that brings both innovation and destruction to the hexagonal battlefield. In this devlog, we'll unravel the secrets of Uranopolis and highlight its four best units, each contributing uniquely to the tactical prowess of this powerful faction.



Uranopolis - Electric Surge of Destruction!


Can you imagine a world without electricity? Uranopolis army cannot!
Those bad boys use electro power to power up their advanced machinery!
I wonder who pays the electric bill....
That's ever changing post-apocalyptic warfare in Neuroshima Hex!

You can read in official army description:

Uranopolis - "Pre-war uranium mines with a hidden underground equipment and crews managed to survive the apocalypse and are still extracting valuable uranium. Over the following decades, many of the heavy mining machinery were transformed into deadly weapons and sent to defend the underground fortresses. This way a new town was founded. Uranopolis - a rich mining town, effectively guarding their treasures from being plundered by grabby neighbors."



Energy as a strategic resource - For Uranopolis, electricity is not just a necessity; it's a strategic resource that influences every decision on the battlefield. Some units - notably the HQ are the "power sources" and most of the units are labeled as "requiring power supply". In other words - they cannot function (even attack or defend themselves!) without the support of electricity providers!

But don't worry, just place those mechanical monstrosities near an electric supply and they are going to wreck havoc on battlefield! (until electric bill arrives)


Units that require electric power are labeled in this blue outline. If power is OFF they don't stop blinking ;(

Strategies and Noteworthy Units


Rule no 1 - REMEMEBER ABOUT POWER SUPPLY
same applies when you play AGAINST Uranopolis - without the power source they cannot do much damage.

Mechanic - this lovely lady is one of the few units that can provide power to other units. She also has the ablility to MOVE so she will be running around battlefield to get to the power hungry machines.
Ray - Ray (of energy) is powerful tool in the assets of Uranopolis army. Just use this Instant Action token on the battlefield to damage all units in a straight line ! There is only 1 in the entire deck so use it wisely.
Ravager - this bad boy can attack uses a special DEMOLITION attack. It has bigger range that standard attack but can't be buffed by modules and abilities. Also, he requires power so remember to get a mechanic near him!
Gauss Transformer- Ladies and gentlemen - we get to the very powerful module - A Gauss Transformer can change the range attack of its connected unit to a Gauss Attack!!! Gauss Attack- can get through multiple tokens on board!!! Very powerful! Can carry games.



In the unforgiving world of Neuroshima Hex, where survival hinges on adaptability and strategic acumen, Uranopolis stands as a testament to the transformative power of electricity. The faction's insatiable need for energy not only defines its character but also shapes the dynamics of every battle in which it engages. It's a hard to play faction but very original.

Wanna feel the power??

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Best regards,
Baked Games Team