Avast Mateys! DEVLOG 2 is here!
[h3]Hello Inmates![/h3][p]
We’ve been hard at work inside the Arcade, and we wanted to share a quick update on what’s coming next for Arcade Asylum.
Game Development Updates
We’re adding new levels and fresh twists to existing minigames to make every run feel more unpredictable and exciting. These twists introduce:
[/p]
Our goal is to keep Arcade Asylum feeling surprising, replayable, and chaotic - so even if you’ve played a minigame before, it won’t always play the same way twice.
Team Update
We’re excited to welcome a new Environment Artist to the team!
[/p]
You’ll start seeing these visual upgrades roll out across upcoming builds. Hold on, why wait - here are some pictures now!
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Game Development Conference 2026
We’re heading back to GDC again this year! We’ll be sharing more details next month, including:
[/p]
If you’re attending GDC, follow us on our social media pages for updates - we’d love to meet you.
Playtest: GamingCon Version
Want to try the award-winning GamingCon version of Arcade Asylum? We’re opening up playtest sign-ups directly on our Steam page: https://store.steampowered.com/app/2324780/Arcade_Asylum/
If you want early access and a chance to help shape the game with feedback, make sure to sign up! Your reactions, suggestions, and chaos fuel the Asylum.
Thanks for sticking with us and supporting Arcade Asylum. More updates soon!
– Team Gamokratic
We’ve been hard at work inside the Arcade, and we wanted to share a quick update on what’s coming next for Arcade Asylum.
Game Development Updates
We’re adding new levels and fresh twists to existing minigames to make every run feel more unpredictable and exciting. These twists introduce:
[/p]
- [p] New mechanics layered onto familiar challenges
[/p] - [p] Variations of maps that change how minigames play from run to run
[/p] - [p] More “wait… what just happened?” moments during playthroughs
[/p]
Our goal is to keep Arcade Asylum feeling surprising, replayable, and chaotic - so even if you’ve played a minigame before, it won’t always play the same way twice.
Team Update
We’re excited to welcome a new Environment Artist to the team!
[/p]
- [p] Their focus is on:
[/p] - [p] Improving level visuals and atmosphere,
[/p] - [p] Adding more personality and detail to the minigames
[/p] - [p] Making environments feel more dynamic and memorable with the prefect piratey flair.
[/p]
You’ll start seeing these visual upgrades roll out across upcoming builds. Hold on, why wait - here are some pictures now!
Game Development Conference 2026
We’re heading back to GDC again this year! We’ll be sharing more details next month, including:
[/p]
- [p] Where to find us
[/p] - [p] What we will be showcasing
[/p] - [p] Live demos or play opportunities
[/p]
If you’re attending GDC, follow us on our social media pages for updates - we’d love to meet you.
Playtest: GamingCon Version
Want to try the award-winning GamingCon version of Arcade Asylum? We’re opening up playtest sign-ups directly on our Steam page: https://store.steampowered.com/app/2324780/Arcade_Asylum/
If you want early access and a chance to help shape the game with feedback, make sure to sign up! Your reactions, suggestions, and chaos fuel the Asylum.
Thanks for sticking with us and supporting Arcade Asylum. More updates soon!
– Team Gamokratic