1. Locomoto
  2. News

Locomoto News

1 Week of Locomoto! 🚂 Bugfixes are on their way.

Hey Conductors! 🚂

Thank you so much for this past week since release, it's been overwhelming hearing your love for the game. Thank you so much for leaving reviews, reporting bugs, sharing feedback, and coming up with amazing suggestions for Locomoto!



🐞 Bugs

We know some of you have experienced bugs or gotten stuck on certain quests - our devs are working hard to get out hotfixes for this ASAP!

We currently expect a smaller hotfix later this week and a bigger one coming next week. For this week’s hotfix our priority will be smaller bugfixes, and we will be focusing on the known bugs listed in this discussion post.

For next week’s hotfix we'll look into fixing quest blockers for all of you who's gotten locked out of quests, since we want this to resolve the bugs for both new and old players, this fix need some more development time.

In the meantime, we've made sure to share some fixes you can apply yourself to some of the known bugs! Find the fixes in this discussion post, but also in a more frequently updated forum channel on our Discord, right here!

Keep sending us reviews, reports, suggestions, and feedback, we appreciate it so much! Now have a lovely time in Locomoto and we'll see you again soon.

Green Tile Digital

‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
Follow our socials!
Discord
TikTok
Instagram
Bluesky
X(Formerly Twitter)
Threads

https://store.steampowered.com/app/2328650/Locomoto/

Patch 1.0.2

Us at Green Tile Digital are loving your responses and engagement around Locomoto, and here we have a whole bundle of bugfixes and improvements that we gathered from things you've had issues with. Also, we found that fish weren't respawning properly, making fishing a hassle. We are happy to announce that Fishing is back!

[h2]Features[/h2]

[Options menu] Added vertical FOV setting.
[Options menu] Added VSync and frame limiter settings.

[h2]Improvements[/h2]


  • [Items] Broken handlebar bell is usable.
  • [Items] Updated the item icon for the rubbish bag.
  • [Interactions] Added inspectable interaction to treasure chests.
  • [Interactions] Peteny: Made bike draisine interaction a bit more clear.
  • [Map view] Map camera can be moved around with the regular move keys (WASD in QWERTY keyboards).
  • [NPCs] Added more life to NPCs at most stations with passive interactions that they can do.
  • [NPC info UI] Made NPC sprites an equal quality level, adjusting outliers.
  • [Options menu] Adjusted the visuals of the slider buttons.
  • [Player menu] Added a paper edge effect in the Player Menu for ultrawide screens.
  • [Quests] You now get to know who Sierra is during Nora's Hope, making it easier to find them.
  • [Stations] Changed the camera shots in Peteny when arriving and departing to make it more clear that there is another side of the station.
  • [Stations] Made the stone fences less blocking for the camera.


[h2]Bugfixes[/h2]
  • [Areas] Fixed missing colliders in Orchard and Lusk, Player can no longer fall into and get stuck in the river.
  • [Art] Fixed texture for Aya's coat (no more blue lines on the purple fur).
  • [Crafting] Fixed it so crafting variations should work as intended now
  • [Dialogue] Made Bastion wanting to talk about the same thing multiple times not cause softlocks.
  • [Interactions] Fixed fishing interactions not working everywhere, and made them respawnable.
  • [Interactions] Made static seats work the same as seat items, fixing the weird sitting directions and lack of effects.
  • [Interactions] Removed broken inspection on the crane.
  • [Items] Fixed standard hat rack not fitting on grids properly.
  • [Map] The giant map pointer can't appear in the train anymore.
  • [NPCs] Made sure Erin is sent back home after reading the letter.
  • [NPCs] Made sure Rua initial position is set to home.
  • [Skybox] Made the night sky darker.
  • [Sound] Added missing sound when sabotaging lab equipment during Jasmine's quest.
  • [Stations] Added a collider in Wayrest Scraps by the outhouse so you can't get pushed behind it and stuck when opening the door from specific spots.
  • [Stations] Delivery boxes that activate when starting Going Once spawn a bit later.
  • [Stations] Fixed stamp machine colliders.
  • [Stations] Moved the treasure chest in Miner's Roost so that the Player can access it.
  • [Stations] Removed floating seat in Fendrix Farms.
  • [Stations] Removed wind turbine and functionality from Fendrix Farms (leftovers from scrapped quest)
  • [Stations] Updated the inspection text on the Silver Resource Point, so that it says "Silver" instead of "Aged Copper" when inspected.
  • [Localization] Fixed the naming of Pavel and Pri's Box in Barrenpyre Fields.
  • [Tools] The pressurized pickaxe visual and held position has been fixed to be its intended values.
  • [Train interior] Fixed the door frame camera collider issue in the locomotive.
  • [Traveling] Fixed the problem that npc never leave garbage while arriving at the station.
  • [UI] Start menu UI doesn’t overlap with other menus anymore. Disregard, had it happen again.
  • [Quests] Made sure Rosalind goes home to Rosalind's Carpentry after Katja's FQ "Anniversary" is completed, and does not go back to Peteny.
  • [Quests] Made sure Rosalind is at home during Nora’s Hope when the player is supposed to pick up armchairs.
  • [Quests] Message in a bottle failed to be received after fishing in Spiegelbreeze. The bottle will now always be received as intended when fishing there.
  • [Quests] Fixed Advertisement adventures posters not sticking around and breaking occlusion culling.
  • [Quests] Edited two quest entries in Nora's Hope so that it's more clear that you first need to talk to Rosalind to get the Cosy Armchairs. (Only adjusted in English so far)
  • [Quests] Katja now only starts wanting to travel after doing her friendship quest.
  • [Quests] Lizzie now wants to travel again after her part of Nora's Hope is completed, as long as Messy Messages is also completed.
  • [Quests] Location triggers for Timothy no longer requires you both to stay in a certain location to allow you to speak about the next step in the quest.
  • [Quests] Loretta will now accept the Lucky Lure even if she's not at the beach.
  • [Quests] Where The Grass is Greener quest now completes.
  • [Quest UI] Actually fixed so the completed quests won't show up as "New!" in the Journal if the Player hasn't looked before.
  • [Wagon selection] Made the workshop handle miniature wagons in a non-destructive way, making it impossible to accidentally lose them.


[h2]Known bugs[/h2]
  • Luggage can spawn on rails.
  • NPCs can stand up in their seat after arriving to a station.
  • Possible issue with receiving the Globetrotter achievement.
  • Standard seats revert back to default color scheme if the player exits the workshop after uncoupling that wagon.
  • The leaky barrel for the Slippery Business quest doesn’t spawn.
  • The mop given out during Cleaning Day can’t be taken to other areas of the station.
  • Wallpaper in Hammerweld station can’t be picked up.




Keep up the bug reports, it makes things easier for us when prioritizing what to work on.
/EmeraldPawn

Hotfix 1.0.1

Here's some fixes to address issues found during the release of the game. Please write in the steam discussions or the discord if you have problems in any part of the game.

[h2]Improvements[/h2]
- [Seats] Added icon for showing that a passenger cannot be seated in a specific seat, because the seat isn't in a passenger wagon.

[h2]Bugfixes[/h2]
- [Achievements] The "Makeover" achievement now only triggers when painting your wagons, not when changing wallpapers.
- [Items] Bucket flower should be properly visible inside the train.
- [Localization] Adjusted some text in Simplified Chinese.
- [Localization] Fixed localized text for Pri and Pavel's beet box.
- [Lost and found] Fixed an issue with picking up items that were placed into the lost and found in a weird state.
- [Lost and found] Popup now shows the icon from the correct item in every case an item is put into the lost and found.
- [Lost and found] Notification now only runs when an item is added to the lost and found, not when loading a save with items already there.
- [NPC behaviour] NPCs won't arbitrarily despawn anymore.
- [Pockets] Made pockets not keep stray info from previously held items.
- [Quests] Aya will now continue the "New Mayor" quest even if you placed the seat in an invalid location on the train.
- [Quest log UI] Completed quests won't show the "New!" tag anymore.
- [Settings] Windowed mode text now updates the first time you change mode.
- [Wagons] Coal wagon is no longer a valid passenger wagon.

Hope you all are having a great time playing our game!
/EmeraldPawn

Locomoto Release Developer Stream!

Join our Designer Vanja and our Project Manager Sara as they play through a snippet of our newly released cosy train game Locomoto!

Lot's of joy and a little bit of chaos!

All aboard!! Locomoto is now out on Steam! 🎉

We are so excited to tell you all that Locomoto is out on Steam! 🚂
Your support for the game has been amazing and we’re so happy to be on this train ride with such helpful and kind passengers. Thank you all so much for playing the demo, reporting bugs, giving us suggestions, and sharing your feedback. Now...

[h3]⬇️ Grab a seat and watch our latest cozy trailer ⬇️[/h3]
[previewyoutube][/previewyoutube]
[h3]⬇️ It’s time to hop on board the Locomoto train ⬇️ [/h3]
https://store.steampowered.com/app/2328650/Locomoto/

[h3]➡️ Join our community on Discord!! ⬅️[/h3]
Your feedback is key to shaping the future of Locomoto 🛠️ Let’s work together to make it the coziest and fun train adventure ever! Share your thoughts here on Steam or hop into our Discord to chat with us directly.




Q: Will the game be released on other platforms?
A: It’s coming to Nintendo Switch later this year!

Q: Is the game singleplayer or multiplayer?
A: The game is a singleplayer experience. However, we encourage you to share your trains and conductors with us and the community, we would love to see how you customize and decorate in Locomoto!

Q: Will my Demo progress carry over to the full game?
A: No, the demo is its own dedicated experience separate from the main game, it even has its own slightly different story.

Q: My character is stuck, Is there a way I can continue playing without having to restart the game?
A: This shortcut: CTRL+ALT+U resets your character to a safe position. This should help in most situations whether you are stuck in dialogue, lost interaction input or physically somewhere in the world.

Q: Where can I find my back-up saves?
A: The game autosaves every time you arrive at a station. If you run into a problem and need to revert back to an older savefile you can find it by going through the debug menu:
- Press § and navigate to “Saving”.
- Your save should be called [SaveName](autosave[number]), press the one you want to load.

❗Remember that any changes will be lost if you jump straight into these saves without saving your game first.


Q: Where can I report a bug?
A: Bugs are best reported through the bot in the Bug-Reports channel on the Locomoto Discord. This will report it directly to our project management tool and make it easier for us to reach back to you when your bug has been fixed.

Don’t have Discord? Use the Bug Reports in our Steam Discussions!


Q: I have a suggestion or idea to share with the devs, where can I do that?
A: