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Patch 1.0.4

[h3]Hello Conductors! 🚂[/h3]

We're back with a BUNCH of bugfixes!

We know some of you have experienced some progress blocking bugs, and we're terribly sorry you've been stuck. We wanted to make sure the fixes helps both new and old players as well as don't trigger any new bugs, which is why it's taken some extra time to get this patch out. We're so thankful for all your reports and for your patience, you guys are amazing.

All known game progression blockers should be fixed here, and we've also implemented fixes for most of the saves that have run into them already. We still have a few left we've already started working on, so more fixes are coming soon!

If you're still having issues or if you run into a new bug, check out some helpful tips in this discussion thread or join our Discord for quick bug reporting and help from our devs ⭐



Patch 1.0.4


[h2]Changes[/h2]
  • [Quests] Made changes to the Quests backend to make sure NPCs behave more reasonably.

[h2]QOL[/h2]
  • [Art] There will now be a newspaper on the table at Fendrix Farms after the Half-full, Half-empty quest
  • [Camera] Players are now able to lower the camera a little bit more in the train so that you can now see the ceiling.
  • [Crafting] Added blueprints for decorations so you can craft them if they have been broken with the hammer.
  • [Map] Added the tokens view to the map menu view. The scroll view now always starts from the top when showing the menu view.
  • [Map] Map now focuses on the station the Player is at whenever it's opened.
  • [Map] Map now shows extra stations, such as McGruff’s Workshop, Fields, Beach, Mines in Barrenpyre and Rainfall’s Watch in Hearth’s Peak.
  • [Quests] Entry in Anniversary quest now tells Katja and Rosalind that they should want to board the train.
  • [Resources] Resource balancing! Added Aged Copper, Black marble, Aluminium & Gold to the token machines in Hearth's Peak. Added Rosewood to Rosalind's Carpentry and Peteny.
  • [Stations] Added a new critter (Leafles) to Pickaxe Point station.
  • [Stations] Camera colliders around Katzengold station should now be less intrusive.
  • [Stations] Collision tweaks and fixes all around the game.
  • [Text] Added missing descriptions for a few craftable items: (Rustic Floor Shelf, Raver Doll, Scare Slug, Rock Tower, Cute Flower Pot and Flower Pot).
  • [Token Machines] Token machines on stations now show which resources they give out on the sign.
  • [UI] Credits are now accessible from the main menu.
  • [UI] Some fonts scale up when using a SteamDeck.
  • Various other quality of life changes.

[h2]Bugfixes[/h2]
  • [Achievements] The Railway Enthusiast achievement now counts 14 wagons, including the wagons that the player starts with, to properly reflect the total amount of wagons that’s been collected.
  • [Art] The well in Orchard and Lusk no longer changes appearance and location during Water in the Well quest.
  • [Clothing] Players now get the correct hat for the red formal conductors outfit
  • [Items] Made it impossible to give away player owned items to delivery points.
  • [Map] The planned map route should now not be cleared anymore if the Player moves from a sub area in a station.
  • [NPC] Added more conditions to Lizzie, so that she'll only give seeds to Where the grass is greener, when you're in Marigold and she's not on the train.
  • [NPC] Bastion is no longer leaving for the platform until Player has talked to him, Nora and Timothy during the Heating Up quest.
  • [NPC] Bastion will now accept both types of shelves from the Rustic furniture set during Learning the Trade.
  • [NPC] Liam now goes to the station when he wants to travel during the Doctor's Visit quest.
  • [NPC] Liam will now not stalk the player after the main quest line is done anymore.
  • [NPC] Loretta and McGruff will spawn in Vaster Reach even if you forget them during the first quest entry of Last train home.
  • [Performance] Fixed so performance doesn’t drop in dialogue anymore.
  • [Quests] Added a couple fixes for Master of the Craft, making Horst want to talk about the exam in the first place, and hopefully fixing the lost exam paper dialogue issue.
  • [Quests] “Board Loretta” and “board McGruff” entries now gets checked as done even if you drive to Vaster Reach without boarding them during the Oceanward quest.
  • [Quests] During the Light In The Tunnel quest there were two lamp posts that were shining bright in Northend View. Now there should only be one bright light there instead.
  • [Quests] Ensure you can talk to Louise and the others at the end of Beneath Earth and Dust without the volcanic rock, in case people have given the volcanic rock to the sprite already.
  • [Quests] Fixed a blocking issue where if Player brought the paint brush onto the train it was destroyed. It will now respawn properly instead.
  • [Quests] Fixed a bug where Horst didn’t want to talk to you after finishing the exam during the Master Of The Craft quest.
  • [Quests] Fixed a bug where McGruff didn’t accept any toy wagons after the main questline was completed for the Railway Enthusiast quest.
  • [Quests] Fixed so Hestia and Taisce can't start their second quests unless they're in Orchard and Lusk.
  • [Quests] Fixed so quests with reverted quest entries can be completed (for some players).
  • [Quests] Fixed The Collector quest, Railway Enthusiast achievement and Sunken Treasure quest.
  • [Quests] Loretta will only be in Barrenpyre Square during the parts she's needed in the Cleaning Day quest and then go back to her home.
  • [Quests] Made Bountiful Blessings easier to trigger.
  • [Quests] Made sure the flower vase in Anniversary doesn’t disappear if you leave the station.
  • [Quests] Made it clearer that the Player needs to bring McGruff and Loretta on the train to Vaster Reach during the Oceanward and Last Train Home quest.
  • [Quests] Master of the craft can now be completed on old broken saves.
  • [Quests] Players are now able to read the letter on the bench in Miner’s Roost during the Little Lights quest.
  • [Quest] Players can’t lock themselves out of Something To Do anymore.
  • [Quests] Pyre Sprites will now properly disappear from your train after the quest Last Train Home is done.
  • [Quest] The Collector can be completed even if all 9 wagons were turned in before the requirement changed from 12 to 9.
  • [Quests] The quest entry for The Collector quest does now reflect the amount of wagons you must collect to complete it, which is 9 wagons.
  • [Quests] The quest "Restoring Barrenpyre" will not get automatically pinned.
  • [Quests] Timothy will now only do the Tour de Trough while he’s in Trough.
  • [Quests] Tintin's quest A Light in the Tunnel is now locked until The One Year Collapse is completed, to minimise confusion about the main quest line progression.
  • [Quest] Tunnel to You now requires 3 apples (like the quest entry states) to complete the quest entry, and not only 2.
  • [Quest] Where the Grass is Greener can now be completed on all saves after talking to Aya.
  • [Quests] Where the Grass is Greener now completes on old saves as well.
  • [Rewards] Black diamond wallpaper in Begonia Fields now gives out the correct reward.
  • [Stations] Mining resources no longer spawn in the middle of the rock or on top of each other.
  • [Stations] Moved mining resources in Barrenpyre Mines area so their resources don't spawn under the ash.
  • [Stations] The visual items that were blocking the rails for the train when leaving Newgale station will now despawn after repairing the rail between Newgale and Cinderdoor stations.
  • [Stations] Treasure chests don’t look open even though they’re locked anymore.
  • [Stations] Wallpaper found at Barrenpyre Beach no longer floats in the air.
  • [Stations] You should now not be able to get stuck in the rocks in Katzengold.
  • [Train] Locomotive paint and wallpaper won’t reset to previous color when loading a save.
  • [Train] Pie plates can now be placed on foldable tables.
  • [Train] Standard seats won’t revert back to default color scheme if the player exits the workshop after uncoupling that wagon.
  • Various text and sound fixes.
  • Various other bugfixes.

[h2]Known bugs[/h2]
  • [Items] Luggage can spawn on rails.
  • [Items] The mop given out during Cleaning Day can’t be taken to other areas of the station.
  • [Tools] If the player has lost their mop by giving it away during Cleaning Day, run the GiveRewards(“GrantMop”) lua command to get it back.
Have an amazing time in Locomoto! 🌸 The Green Tile Devs

Patch 1.0.3

[h3]Hello Conductors![/h3]

Hope you're all doing well.

We, The Green Tile devs, are heading off for a long weekend rest, but just before that we have some fixes to make things better overall, specifically existing quest bugs.

We are looking into an overhaul of some of the quest handling to make sure that NPCs can't get stuck doing the wrong things, but that won't be in until the next patch.

If you get stuck due to quest issues over the weekend, our Discord server and a our pinned post in our Steam Discussions has some helpful solutions to this problem.

Have a great time in Locomoto and enjoy your Easter if you celebrate it!

[h2]Patch Notes 1.0.3[/h2]

[h2]Features[/h2]
  • [Train] Engine pressure now increases while in the red zone. This eventually leads to the engine having to automatically release steam, lowering the pressure into the blue zone and spawning puddles.

[h2]Improvements[/h2]
  • [Animations] Added even more liveliness animations to NPCs.
  • [Map] Clouds now animate when unlocking Hearth's Peak and Cerulean Sea.
  • [Map] Quests that mention extra areas are now showing on the map under their station.
  • [Map] Station buttons turn yellow if the station has been stamped.
  • [Saves] Loading a broken save file will now kick you back to the main menu and tag the save file as broken. This will make you load the next newest save file (usually an auto save) if you try loading the same save again.
  • [UI] Added the indicator for high pressure.
  • [UI] Fixed the buggy animations for Delivery Points, and added a delay for the map stamper popups.
  • [UI] Made the icon for friendship quests bigger.
  • [UI] New icons for map filters.


[h2]Bugfixes[/h2]
  • [Achievements] Auto give out the intro achievement on loading a game if the Housewarming quest is done.
  • [Achievements] Fixed issue with receiving the Globetrotter achievement.
  • [Art] Fixed materials on mountains in the Main Menu.
  • [Art] Small fix with the pressure indicator not showing up when loading a save.
  • [Dialogue] Beatrice now calls player by name instead of "Player" in the one instance she did not.
  • [Dialogue] Fixed syntax error in Jamar dialogue, code should no longer be visible.
  • [Dialogue] Timothy no longer introduces himself as if he and Player are in Trough during the auction.
  • [Items] Resized some mirrors to fit better on the wall.
  • [Localization] Chinese localization fix for cozy lamp and "the west of Miner's Roost"
  • [Localization] Fixed a localization issue for the seat indicator.
  • [Localization] Fixed syntax error in French localisation of quest New Heights, french quest entry now displays the amount of materials you've gathered.
  • [Localization] Localized hover info on more delivery points.
  • [Map] Fixed the issue with the highlighted rail not updating properly after closing the map.
  • [Map] Heart’s Peak rails should now take the shortest available route.
  • [Map] Updated the size of the icons in the map. Adjusted the layout of the icons to not overlap when switching filters.
  • [NPC] Added quest destination priority based on quest type. Should make NPCs more likely to be where they're supposed to be.
  • [NPC] Passengers used to sometimes fail to unseat.
  • [Particles] Breaking particles now have correct sizing.
  • [Quests] Added auto fixing for Where the Grass is Greener, and part 3 of Something in the Air.
  • [Quests] Advertisement Adventures now has to be completed in order to do Slippery Business.
  • [Quests] Fixed broken Tonya interaction where she refused to acknowledge any other gem but the correct one during The Most Precious Thing.
  • [Quests] Fixed so Jamar will talk about Beth's book in Digging into the Past quest even if Beth isn't following Player. (This may result in odd dialogue)
  • [Quests] Fixed so Louise will accept the map in Spelunking quest, even if she's not in Miner's Roost.
  • [Quests] Fixed so Tintin will accept his fixed helmet, even if Player isn't in Pickaxe Point
  • [Quests] Fixed quest travel destinations. Loaded quests had bad sorting, NPCs sometimes tried taking the train to the current location.
  • [Quests] Loretta no longer starts the quest Fishing for Something unless she's at Barrenpyre beach.
  • [Quests] Mud will be gone after completing Heating up by draining the mud bath even when reloading the save.
  • [Quests] Rua no longer gives you the quest Something to Do unless he's in Trough.
  • [Quests] The barrel in Slippery Business in Trough is now visible before you repair it.
  • [Quests] Volcanic Rock is now properly given out when fishing in Trough during Heating Up.
  • [Rewards] Breaking items don’t give out blueprints that are not craftable.
  • [Rewards] The Yellow Daisy Wallpaper Reward in Hammerweld Station can now be picked up.
  • [Saves] Being in conversation now blocks saving, and loading another save ends any active conversations.
  • [Saves] Made Something in the Air, Nora's Hope, and New Heights have some fixes for already broken saves.
  • [Saves] New Heights delivery point shouldn’t revert anymore.
  • [Stations] Added Evergreen Cross as a recycling station on the map.
  • [Stations] Added Northend View as a recycling station on the map.
  • [Stations] Dirt pile inside Barrenpyre Volcano now gives out a reward.
  • [Stations] Fixed Devon accidentally hanging out inside colliders.
  • [Stations] Fixed fences and endgame player house extension position.
  • [Stations] Made Jamar's tools in Spiegelbreeze station owned and owned by him.
  • [Stations] McGruff's new house added to Vaster Reach!
  • [Stations] Pickaxe that spawns in Trough during Heating Up is now owned by Bastion.
  • [Steamworks] Disabled unused Steam interfaces, possibly fixing Steam Initialization failures for users with older Steam clients.
  • [Train] Increased size of ceiling lamp interaction.
  • [Train] Made the fade when going into or out from the train not get paused in the pause menu.
  • [Train life] Coffee machine does the same thing as other 2 service machines when deploying a snack.
  • [UI] Added the name "Delivery" to Bastion's Box.
  • [UI] Fixed issues in the NPC tab where the text was behind the NPC images.
  • [UI] Fixed the issue where changing slider values in the Options Menu would lose controller navigation.
  • [UI] Made the popup only show craftable blueprints.


[h2]Known bugs[/h2]
  • [Items] Fancy conductors hat has wrong visuals.
  • [Items] Luggage can spawn on rails.
  • [Items] The mop given out during Cleaning Day can’t be taken to other areas of the station.
  • [NPC] Liam stalks the player post game and wants to be boarded at every station. He also doesn’t have a travel destination.
  • [NPC] NPCs can’t walk through the front of the dingy wagon. (visual bug)
  • [Quests] Quest entries sometimes reset to an uncompleted state after having already been completed.
  • [Stations] Treasure chests can look open even though they’re locked.
  • [Train] Locomotive paint and wallpaper can be reset when loading a save.
  • [Quests] Some quests can’t be completed if the relevant NPC is in the wrong location.
  • [Train] Standard seats revert back to default color scheme if the player exits the workshop after uncoupling that wagon.


Have a nice weekend everyone!
/EmeraldPawn

1 Week of Locomoto! 🚂 Bugfixes are on their way.

Hey Conductors! 🚂

Thank you so much for this past week since release, it's been overwhelming hearing your love for the game. Thank you so much for leaving reviews, reporting bugs, sharing feedback, and coming up with amazing suggestions for Locomoto!



🐞 Bugs

We know some of you have experienced bugs or gotten stuck on certain quests - our devs are working hard to get out hotfixes for this ASAP!

We currently expect a smaller hotfix later this week and a bigger one coming next week. For this week’s hotfix our priority will be smaller bugfixes, and we will be focusing on the known bugs listed in this discussion post.

For next week’s hotfix we'll look into fixing quest blockers for all of you who's gotten locked out of quests, since we want this to resolve the bugs for both new and old players, this fix need some more development time.

In the meantime, we've made sure to share some fixes you can apply yourself to some of the known bugs! Find the fixes in this discussion post, but also in a more frequently updated forum channel on our Discord, right here!

Keep sending us reviews, reports, suggestions, and feedback, we appreciate it so much! Now have a lovely time in Locomoto and we'll see you again soon.

Green Tile Digital

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https://store.steampowered.com/app/2328650/Locomoto/

Patch 1.0.2

Us at Green Tile Digital are loving your responses and engagement around Locomoto, and here we have a whole bundle of bugfixes and improvements that we gathered from things you've had issues with. Also, we found that fish weren't respawning properly, making fishing a hassle. We are happy to announce that Fishing is back!

[h2]Features[/h2]

[Options menu] Added vertical FOV setting.
[Options menu] Added VSync and frame limiter settings.

[h2]Improvements[/h2]


  • [Items] Broken handlebar bell is usable.
  • [Items] Updated the item icon for the rubbish bag.
  • [Interactions] Added inspectable interaction to treasure chests.
  • [Interactions] Peteny: Made bike draisine interaction a bit more clear.
  • [Map view] Map camera can be moved around with the regular move keys (WASD in QWERTY keyboards).
  • [NPCs] Added more life to NPCs at most stations with passive interactions that they can do.
  • [NPC info UI] Made NPC sprites an equal quality level, adjusting outliers.
  • [Options menu] Adjusted the visuals of the slider buttons.
  • [Player menu] Added a paper edge effect in the Player Menu for ultrawide screens.
  • [Quests] You now get to know who Sierra is during Nora's Hope, making it easier to find them.
  • [Stations] Changed the camera shots in Peteny when arriving and departing to make it more clear that there is another side of the station.
  • [Stations] Made the stone fences less blocking for the camera.


[h2]Bugfixes[/h2]
  • [Areas] Fixed missing colliders in Orchard and Lusk, Player can no longer fall into and get stuck in the river.
  • [Art] Fixed texture for Aya's coat (no more blue lines on the purple fur).
  • [Crafting] Fixed it so crafting variations should work as intended now
  • [Dialogue] Made Bastion wanting to talk about the same thing multiple times not cause softlocks.
  • [Interactions] Fixed fishing interactions not working everywhere, and made them respawnable.
  • [Interactions] Made static seats work the same as seat items, fixing the weird sitting directions and lack of effects.
  • [Interactions] Removed broken inspection on the crane.
  • [Items] Fixed standard hat rack not fitting on grids properly.
  • [Map] The giant map pointer can't appear in the train anymore.
  • [NPCs] Made sure Erin is sent back home after reading the letter.
  • [NPCs] Made sure Rua initial position is set to home.
  • [Skybox] Made the night sky darker.
  • [Sound] Added missing sound when sabotaging lab equipment during Jasmine's quest.
  • [Stations] Added a collider in Wayrest Scraps by the outhouse so you can't get pushed behind it and stuck when opening the door from specific spots.
  • [Stations] Delivery boxes that activate when starting Going Once spawn a bit later.
  • [Stations] Fixed stamp machine colliders.
  • [Stations] Moved the treasure chest in Miner's Roost so that the Player can access it.
  • [Stations] Removed floating seat in Fendrix Farms.
  • [Stations] Removed wind turbine and functionality from Fendrix Farms (leftovers from scrapped quest)
  • [Stations] Updated the inspection text on the Silver Resource Point, so that it says "Silver" instead of "Aged Copper" when inspected.
  • [Localization] Fixed the naming of Pavel and Pri's Box in Barrenpyre Fields.
  • [Tools] The pressurized pickaxe visual and held position has been fixed to be its intended values.
  • [Train interior] Fixed the door frame camera collider issue in the locomotive.
  • [Traveling] Fixed the problem that npc never leave garbage while arriving at the station.
  • [UI] Start menu UI doesn’t overlap with other menus anymore. Disregard, had it happen again.
  • [Quests] Made sure Rosalind goes home to Rosalind's Carpentry after Katja's FQ "Anniversary" is completed, and does not go back to Peteny.
  • [Quests] Made sure Rosalind is at home during Nora’s Hope when the player is supposed to pick up armchairs.
  • [Quests] Message in a bottle failed to be received after fishing in Spiegelbreeze. The bottle will now always be received as intended when fishing there.
  • [Quests] Fixed Advertisement adventures posters not sticking around and breaking occlusion culling.
  • [Quests] Edited two quest entries in Nora's Hope so that it's more clear that you first need to talk to Rosalind to get the Cosy Armchairs. (Only adjusted in English so far)
  • [Quests] Katja now only starts wanting to travel after doing her friendship quest.
  • [Quests] Lizzie now wants to travel again after her part of Nora's Hope is completed, as long as Messy Messages is also completed.
  • [Quests] Location triggers for Timothy no longer requires you both to stay in a certain location to allow you to speak about the next step in the quest.
  • [Quests] Loretta will now accept the Lucky Lure even if she's not at the beach.
  • [Quests] Where The Grass is Greener quest now completes.
  • [Quest UI] Actually fixed so the completed quests won't show up as "New!" in the Journal if the Player hasn't looked before.
  • [Wagon selection] Made the workshop handle miniature wagons in a non-destructive way, making it impossible to accidentally lose them.


[h2]Known bugs[/h2]
  • Luggage can spawn on rails.
  • NPCs can stand up in their seat after arriving to a station.
  • Possible issue with receiving the Globetrotter achievement.
  • Standard seats revert back to default color scheme if the player exits the workshop after uncoupling that wagon.
  • The leaky barrel for the Slippery Business quest doesn’t spawn.
  • The mop given out during Cleaning Day can’t be taken to other areas of the station.
  • Wallpaper in Hammerweld station can’t be picked up.




Keep up the bug reports, it makes things easier for us when prioritizing what to work on.
/EmeraldPawn

Hotfix 1.0.1

Here's some fixes to address issues found during the release of the game. Please write in the steam discussions or the discord if you have problems in any part of the game.

[h2]Improvements[/h2]
- [Seats] Added icon for showing that a passenger cannot be seated in a specific seat, because the seat isn't in a passenger wagon.

[h2]Bugfixes[/h2]
- [Achievements] The "Makeover" achievement now only triggers when painting your wagons, not when changing wallpapers.
- [Items] Bucket flower should be properly visible inside the train.
- [Localization] Adjusted some text in Simplified Chinese.
- [Localization] Fixed localized text for Pri and Pavel's beet box.
- [Lost and found] Fixed an issue with picking up items that were placed into the lost and found in a weird state.
- [Lost and found] Popup now shows the icon from the correct item in every case an item is put into the lost and found.
- [Lost and found] Notification now only runs when an item is added to the lost and found, not when loading a save with items already there.
- [NPC behaviour] NPCs won't arbitrarily despawn anymore.
- [Pockets] Made pockets not keep stray info from previously held items.
- [Quests] Aya will now continue the "New Mayor" quest even if you placed the seat in an invalid location on the train.
- [Quest log UI] Completed quests won't show the "New!" tag anymore.
- [Settings] Windowed mode text now updates the first time you change mode.
- [Wagons] Coal wagon is no longer a valid passenger wagon.

Hope you all are having a great time playing our game!
/EmeraldPawn