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Up to 70% OFF - The Weekly Sale features the Universal Monsters Pack!

[p]Hi Pinball Fans,[/p][p][/p][p]The Weekly Sale is here with six amazing offers! Expand your collection with Williams tables, along with two Zen Originals, and World War Z Pinball.[/p][p][/p][h2]Let's see what's on offer:[/h2][p][/p][p][dynamiclink][/dynamiclink][/p][p]They're creepy and they're kooky, mysterious and spooky! Join The Addams Family™ in the classic, bestselling pinball adventure of all time.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]You just crossed over... into the Twilight Zone. With a pinball that isn't, and flippers that aren't, keep telling yourself it's only a game. Earn highscores that are from another dimension with this classic joining the Pinball FX library.[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Two scarily authentic Williams™ and Bally™ pinball tables—and a whole party of iconic Universal Monsters!—comprise this collection: MONSTER BASH™ and CREATURE FROM THE BLACK LAGOON. Both are available to play in their classic original form and as remastered tables with updated graphics, animated toys, and a host of new features.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Surviving your own fairy tale, brave knight, requires first reliving seven of the Brothers Grimm's most classic stories. Find the seven dwarfs, awaken Sleeping Beauty, protect Little Red Riding Hood, escort Cinderella, and more. My, what big jackpots you have![/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]The end is nigh! Face the horror of the Elder Gods and their spawn on this table packed with the unspeakable. Find out the truth behind your existence. And try to escape with your sanity...[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Your path to escape the zombie horde has reached a literal dead-end at the overrun Central Mall. Score big and roll through hordes of Zeke to help the survivors escape this forsaken place.[/p][p][/p][p]It’s time to play pinball! 😉[/p][p][/p][p]Balti[/p][p][/p]

Up to 60% OFF - Jurassic World™ Pinball & Pacific Rim Pinball

[p]Hello Pinball Fans,[/p][p][/p][p]The new Weekly Sale offer is live, giving you a perfect opportunity to expand your digital table collection with amazing tables! This time, you can add Jurassic World™ Pinball and Pacific Rim Pinball to your collection at a discounted price.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]With one pinball table based on Jurassic World™ and two more inspired by Jurassic Park™, you know what that means - LIFE FOUND A WAY![/p][p][/p][p]- Jurassic Park™ Pinball plays through classic scenes from the original blockbuster film, from classic T. rex confrontations to outsmarting raptors in the kitchen.[/p][p]- Jurassic Park Pinball Mayhem™ returns us to Isla Nublar to restore order in an action-packed extravaganza -- playable Stegosaurus included![/p][p]- Jurassic World™ Pinball enables you to train Raptors, view the spectacular Mosasaurus feeding, and escape the deadly Indominus Rex. You'll even experience Gyrosphere Valley using a playable gyrosphere pinball.[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse!

Table features:

- Strengthen the link between Raleigh and Mako by shooting the correct lanes in succession
- It's a Double Event! Battle two legendary Kaijus Leatherback and Otachi
- Drift with a Kaiju and uncover their secrets by hitting the bumpers
- Follow the General’s plan and navigate through deep waters to reach the Breach
- Overload the reactor of Gipsy Danger and lock your balls in the Core Lane for big points in Wizard Mode[/p][p][/p][p][/p][p]That’s all for now, see you next week! ;)[/p][p][/p][p]Balti[/p]

Win a unique prize on Williams™ Pinball: Scared Stiff!

[p]Enjoy the arrival of Scared Stiff with a thrilling competition![/p][p]Scared Stiff arrived at Pinball FX yesterday, bringing a true spooky classic to the game just in time for Halloween.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]To celebrate, we’ve launched a limited-time event on Scared Stiff! Join the competition to get a unique, limited-edition Elvira statue to display in your PinHall.*[/p][p][/p][p]The event is live now and runs until October 27.[/p][p][/p][p][/p][p]Good luck, everybody![/p][p][/p][p]*The statue will be rewarded for players in the top 90% at the end of the event.[/p]

NOW AVAILABLE – Check out Scared Stiff and Elvira and the Party Monsters!

[p]We have fantastic news for you! Williams™ Pinball: Scared Stiff, and Williams™ Pinball: Elvira and the Party Monsters have both arrived to Pinball FX!*[/p][p][/p][previewyoutube][/previewyoutube][p][/p]
Grab them now!
[p][/p][p][dynamiclink][/dynamiclink][/p][p]Face your fears with Elvira, Mistress of the Dark, in a faithful recreation of the 1996 arcade classic. Complete six spooky Tales of Terror, packed with frights, witty remarks, and her signature humor.
[/p][p][dynamiclink][/dynamiclink][/p][p]It’s party time in the graveyard, and you’re invited! In Elvira and the Party Monsters, the Mistress of the Dark herself hosts a frightful evening packed with creepy creatures, sizzling shots, and multiball madness. Light up the dance floor as you bash the monsters, raise the dead, and keep the party alive with every flip.[/p][p][/p][p]We hope you will truly enjoy these spooky classics!
[/p][p]*\[Tables Sold Separately][/p]

Pinball FX - Steam - Patch Notes - 10.16.

[p]A new patch just arrived to Pinball FX, featuring 2 new Williams tables, new features, optimizations, and a very long list of bug fixes. Thank you to everyone who reported these issues![/p][p]Let’s check out the full list![/p][p][/p][h2]Tables Added[/h2][p][/p]
  • [p]Williams™ Pinball: Scared Stiff[/p]
[p][dynamiclink][/dynamiclink][/p]
  • [p]Williams™ Pinball: Elvira and the Party Monsters[/p][p][/p]
[p][dynamiclink][/dynamiclink][/p][h2]New Features and Improvements[/h2][p][/p]
  • [p]To celebrate our 25th anniversary, every player receives a special gift: a festive poster and carpet![/p]
  • [p]Added a new upsell screen with improved UI polish for a cleaner look and smoother navigation.[/p]
  • [p]Added Normal physics for The Addams Family™, Star Trek™: The Next Generation, South Park™: Super Sweet Pinball, and South Park™: Butters' Very Own Pinball Game.[/p][p][/p]
[h2]General Fixes[/h2][p][/p]
  • [p]Fixed Hotseat issues where player scores could merge and Dot Matrix colors failed to switch; results now display correctly for all players.[/p]
  • [p]Fixed an issue where the status report could remain stuck on screen after pausing and adjusting the manual camera while holding the left flipper.[/p]
  • [p]Fixed an issue where event attempts didn’t reset if played right before the daily event timer expired, forcing players to wait an extra 24 hours.[/p]
  • [p]Increased the size of the PIN·BOT™ Grand Tournament statue to better match the other trophies and moved it to the correct category for better consistency.[/p]
  • [p]Fixed an issue where the number of trophies displayed on the Event screen didn’t match the cups shown on the shelf in the PinHall.[/p]
  • [p]Fixed an issue where South™ Park Pinball collectibles couldn’t be placed together, as they were incorrectly treated as items from different franchises.[/p]
  • [p]On Williams tables using the System 11 ROM: Addressed a scoring issue where points rolled over after 100M. While the table still resets the display, scores are now correctly recorded on the leaderboard.[/p]
  • [p]Fixed incorrect friend score notifications caused by checking weekly as well instead of only all-time leaderboards.[/p]
  • [p]Fixed an issue where cosmetic items couldn’t be selected or placed in portrait mode; placement now works correctly in both orientations.[/p]
  • [p]Fixed a grammatical error in the tournament placement notification text.[/p]
  • [p]Fixed incorrect friend leaderboard notifications that appeared when beating a friend’s score, even without taking the top spot.[/p]
  • [p]Improved tournament filter functionality for more accurate results.[/p]
  • [p]Added an option to toggle the 60 FPS cap in the PinHall, allowing players to choose between smoother visuals or cooler performance.[/p][p][/p]
[h2]Table Fixes[/h2][p][/p][h3]South Park™: Butters' Very Own Pinball Game[/h3]
  • [p]Fixed an issue where collectibles didn’t increase the Imaginationland Wizard Mode Jackpot on subsequent activations. The jackpot now correctly includes collectible bonuses every time the mode starts.[/p]
  • [p]Adjusted autoplunger power so the ball no longer launches into the bumpers but follows the intended rail path or inlane return.[/p][p][/p]
[h3]Banzai Run™[/h3]
  • [p]Fixed an issue where flips were not counted on the Hill playfield during Flip Challenge mode. [/p][p][/p]
[h3]Black Knight™ 2000[/h3]
  • [p]Fixed an issue where entering initials after achieving a high score could fail or display incorrectly; initials and scores now register properly.[/p]
  • [p]Fixed missing flipper sounds.[/p]
  • [p]Fixed an issue where the Enter Initials screen could appear during Attract Mode after the Match sequence; also prevented unintended ballout animations from triggering.[/p]
  • [p]Adjusted plunger strength and acceleration to make aiming for the WIN rollovers easier while keeping challenge modes functional.[/p]
  • [p]Added the original laugh sound effect to the Knight animation.[/p][p][/p]
[h3]Earthshaker!™[/h3]
  • [p]Fixed an issue where the ball could be incorrectly considered lost when blocking a ball for Quick Multiball.[/p]
  • [p]Fixed an issue where getting an extra ball during Quick Multiball could disable the game.[/p]
  • [p]Implemented additional safeguards to help prevent potential issues related to the original Earthshaker!™ ROM factory reset bug.[/p]
  • [p]Improved ball handling to prevent rare cases where two balls shot quickly onto the side ramp could cause one to get stuck or bounce back into the plunger lane.[/p]
  • [p]Added safeguards to prevent balls from being ejected or teleported into the plunger lane during Quick Multiball jackpots.[/p]
  • [p]Fixed an issue where manual camera view adjustments didn’t work.[/p][p][/p]
[h3]Star Trek™: The Next Generation[/h3]
  • [p]Refined ball path and loop collisions to ensure the ball consistently reaches the lock when 'Light Lock' or 'Launch Probe' is selected.[/p]
  • [p]Reduced side bumper sensitivity to better match the behavior of the real machine.[/p]
  • [p]Fixed an issue where the left cannon could fail to activate correctly at the start of multiball.[/p]
  • [p]Fixed an issue where tilting during Borg Multiball could cause an infinite autolaunch loop.[/p][p][/p]
[h3]The Addams Family™[/h3]
  • [p]Tweaked slingshot sensitivity and timing to improve responsiveness during ball impacts.[/p]
  • [p]Fixed an issue where the ball could get stuck in the plunger.[/p]
  • [p]Adjusted ramp gate movement so they no longer swing excessively after impact.[/p]
  • [p]Fixed incorrect General Illumination wiring where the right playfield lights were linked to a backglass circuit instead of their proper lighting string.[/p]
  • [p]Adjusted autoplunger behavior and strength.[/p]
  • [p]General physics improvements for smoother and more accurate ball behavior.[/p][p][/p]
[p]Please note: We are aware of an issue on Scared Stiff, which is the following: [/p]
  • [p]Playfield lights do not fully darken as intended during Spin Spider mode and Tilt, with some general illumination remaining active.[/p]