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The First Mine News

The First Mine is OUT NOW!

Hey everyone,

Finally the day has come and I’m excited to release my first developed game ever. The First Mine is OUT NOW and available on Steam for Windows and macOS. Thanks to everyone who supported me so far.

Best regards,
Stefan

Game Trailer:
[previewyoutube][/previewyoutube]
Game Description:

The goal of The First Mine is to mine as much gold as possible to achieve a high score at the end. There are different game sizes and difficulty levels to choose from, as well as several characters with unique traits for varied gameplay.

Each round you have to cleverly place and group a new random resource tile and upgrade your existing tiles as needed. Placing a new tile end the current round, mine gold in your mine and collect resources like wood, stone, wheat and fish.

To mine gold, you need people in your villages. To keep them, you need to provide enough wheat and fish each round. More people and a higher level increases the amount of gold produced per round. You need wood and stone to upgrade the level.

In order to increase your yield per round, you can solve different tasks and observe the requirements when placing tiles. In addition, there are random game events like trade, raids or natural disasters that can influence the game in a positive or negative way.


[dynamiclink][/dynamiclink]

Development Update

Hey everyone,

The final demo update before releasing the game is now available. Additionally I’m happy to announce that The First Mine will be part of the upcoming Steam Next Fest (October 13 - October 20).

Best regards,
Stefan

[h2]Changelog[/h2]
  • Reduce tutorial difficulty
  • Change turn duration behavior
  • Improve balancing
  • General improvements
  • Bug fixes

Release Date Announcement

Hey everyone,

I’m very happy and proud to announce the release date of my first developed game ever. After years of hard work in my spare time, The First Mine will be released on Steam at October 30, 2025.

Best regards,
Stefan

Game Trailer:
[previewyoutube][/previewyoutube]
Game Description:

The goal of The First Mine is to mine as much gold as possible to achieve a high score at the end. There are different game sizes and difficulty levels to choose from, as well as several characters with unique traits for varied gameplay.

Each round you have to cleverly place and group a new random resource tile and upgrade your existing tiles as needed. Placing a new tile end the current round, mine gold in your mine and collect resources like wood, stone, wheat and fish.

To mine gold, you need people in your villages. To keep them, you need to provide enough wheat and fish each round. More people and a higher level increases the amount of gold produced per round. You need wood and stone to upgrade the level.

In order to increase your yield per round, you can solve different tasks and observe the requirements when placing tiles. In addition, there are random game events like trade, raids or natural disasters that can influence the game in a positive or negative way.


[dynamiclink][/dynamiclink]

Development Update

Hey everyone,

The next demo update is now available. I have added some new features like bonus resources and general tasks. If you like the demo so far, I would really appreciate a review. It helps me a lot. Thanks.

Best regards,
Stefan

[h2]Changelog[/h2]
  • Add resource bonus cells for yield increase
  • Add tasks for yield increase and bonus points
  • Change turn duration behavior
  • Add UI for resource yields and consumptions
  • Add possibility to delete a tile if it is not placeable
  • Save player UI preferences in Steam cloud
  • Improve balancing
  • Performance optimizations
  • General improvements
  • Bug fixes

Development Update

Hey everyone,

Many thanks to all of you who played my demo and gave feedback. I really appreciate that. I will do my best to improve the game and consider your suggestions. Here is the first update.

Best regards,
Stefan

[h2]Changelog[/h2]
  • Refine tutorial mode and add help section
  • Allow tile placement on a restricted resource group
  • Improve resource group information popup
  • Enhance overall visuals, graphics, effects
  • General improvements
  • Bug fixes