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Tyrium News

Devlog October 2025

[p]Hello everyone, quite sometime passed since the last update to Tyrium, but the workflow is running yet again. [/p][p]We increased our team to optimize the workload balance and insure the quality of the content we want to deliver. That said, today we want to share with you our recent development update:[/p][p][/p][p]Focusing on the story mode of the game, we are currently working on a tutorial in the form of a prologue mission, which explains the conflict of our main faction GTO with the so called Rebells. Many thanks to the much appreciated feedback we received. Based on that feedback we saw that Tyrium has already attracted some freshly starting RTS players, so we wanted to make the entry barrier for this genre as low as possible. Therefore we designed the tutorial mission in a way that the user gets teached all the basics a RTS game has to offer, while also narrating the journey and story of our protagonist which you will follow through on his path to greatness.[/p][p][/p][p]Down below you find screenshots of the tutorial in the current state as well as some video which shows the intro sequence to explain a little bit of what is going on. Please keep in mind this is still early development footage with low polishing and focusing on the working systems. Which are currently the possibility to create staged and narrative driven sequences as well as guiding a user with mission objectives and tracking the completion of those. [/p][p][/p][p]As we are now putting in the hours once again and starting heavily to focus on adding more and more content, keep an eye out on Tyrium as we will post our updates regularly. We aim to finish the tutorial mission and polish it up as soon as possible to add it into our Demo version so you guys can try it yourself and give us some more welcomed feedback. [/p][p][/p][p]Get a look on our Intro Sequence and don't forget to subscribe to our Youtube channel to don't miss out on any more Updates: [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p] Adding in an intro sequence as well as the possibility to deliver story via content pop-ups[/p][p][/p][p][/p][p]Get a first glimpse of our hero unit in the T1 stage[/p][p][/p][p][/p][p]With the intro ending the user will start his experience right away getting ready to punish the rebels for what happend[/p][p][/p][p]If you wanna keep track of Tyrium or try out our Demo Version follow our socials and check out our steam page. [/p][p]
[/p][p]Website: [/p][p]https://scepticalorange.com/games/tyrium/[/p][p][/p][p]Email: [/p][p][email protected][/p][p][/p][p]X: [/p][p]https://x.com/OrangeSceptical[/p][p][/p][p]YouTube: [/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Steam Page: [dynamiclink][/dynamiclink][/p][p]Wishlist Tyrium now to don´t miss any update![/p][p][/p][p]Thanks for your patience and always keep your head up for some more Tyrium out there![/p][p][/p][p][/p][p][/p][p][/p]

🛠️ ALPHA Demo - Patch 00.00.02 is live!

[p]Thanks to your feedback, we’ve made the first improvements to the TYRIUM ALPHA Demo:[/p][p][/p][p]✅ Order icons now include a simple confirmation animation[/p][p]✅ Control layout in the game menu is now displayed correctly[/p][p]✅ Building UI no longer shows the number of assigned builder bots[/p][p]✅ Global sound volume setting added[/p][p]✅ Rockets without a target no longer fly in circles (mostly 😉)[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]This is just the beginning — more updates and improvements are on the way![/p][p][/p][p]💬 Keep the feedback coming: [/p][p]https://steamcommunity.com/app/2329940/discussions/0/563626489222817911/[/p][p][/p][p][/p][p]– Chris[/p]