Impact Update
Hello Pilots!
The 'Impact Update' is now live!
Once you finish the game in regular mode the Impact mode is unlocked and offers a bigger challenge with harder enemies and a total of 5 Acts for each run.
There are 12 Impact levels at the moment with increasing difficulty for each one.
For each level the enemies can gain additional energy, number of moves, or even an extra enemy spawn on each fight.
The cost of repairs and max HP upgrades are also increased.
Since we are still testing things out, these will probably change drastically in the coming weeks as we balance things out.
Once we have a more final difficulty curve we will detail all the changes for each impact level.
Let us know in the steam forums if you find any issue or difficulty is too high or low.
In the next few weeks we will push new balances, new ui improvements and there are a couple of new bosses that will be added to the game.
Thank you for your support!
The 'Impact Update' is now live!
Once you finish the game in regular mode the Impact mode is unlocked and offers a bigger challenge with harder enemies and a total of 5 Acts for each run.
There are 12 Impact levels at the moment with increasing difficulty for each one.
For each level the enemies can gain additional energy, number of moves, or even an extra enemy spawn on each fight.
The cost of repairs and max HP upgrades are also increased.
Since we are still testing things out, these will probably change drastically in the coming weeks as we balance things out.
Once we have a more final difficulty curve we will detail all the changes for each impact level.
Let us know in the steam forums if you find any issue or difficulty is too high or low.
In the next few weeks we will push new balances, new ui improvements and there are a couple of new bosses that will be added to the game.
Thank you for your support!