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Kenshi v1.0.37 (Experimental Branch)

Out now on the experimental branch only. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs and instability.

Please report any bugs or feedback to either the Steam or Lo-Fi forums

Gameplay changes:
  • Slaves are now only fed up to 100 if not in a cage, instead of 115.
  • Pet animals now heal 2x speed when KO'd, as they have no other means of healing and spend too much of their lives in comas.
  • Holy farm storage is no longer full of ration packs.
  • The GUI tooltip now also shows your bounty even if you are a slave.


Bug Fixes:
  • Fixed AI bug where a guard captures someone out of the boundaries of the town, and keeps picking them up and putting them down again.
  • Slave status is no longer reset when you are arrested by police. Slaver caravans should come by and collect slaves, but mods could prevent this, meaning that a slave could get arrested and trapped in a police station forever. Now its possible to wait-out a sentence.
  • Fixed AI stalling when crafting items when different input items are needed.
  • Fixed inventory item limit being ignored when AI moves large item stacks.
  • Reduced characters running through the air or underground when zones are loading in the background.