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  3. Kenshi v1.0.38, v1.0.39, v1.0.40... (Experimental Branch)

Kenshi v1.0.38, v1.0.39, v1.0.40... (Experimental Branch)

Out now on the experimental branch only. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs and instability.

Please report any bugs or feedback to either the Steam or Lo-Fi forums

1.0.38
"These 2 insidious random crashes were fixed with the help of the player Kapaer. He is a total genius who managed to track down the crashes on his own system and make a mod that hacked the game and fixed them. Thanks to this and the info he provided we were able to use the memory addresses to track down the problems at the source. Kapaer's name has been added to the game in his honour." - Chris

Kapaer's fixes:
  • Fixed a random crash that would happen if someone caught someone else committing the crime of assault against nothing (no victim)
  • Fixed a random crash when picking up characters, or something related to that. Would only happen with certain people's PCs, so was hard to catch. There is a small chance that this could fix the passable walls bug too.


Bug Fixes:
  • Clamped a value to hopefully avoid the cursed money item bug, where you would pick up a coin and get minus a billion cats
  • Mostly fixed the issue with characters patrolling into private buildings
  • Fixed interior visibility in build mode
  • Fixed interior not loading correctly if you complete a building while inside it
  • Fixed item labels being cut off at certain resolutions


1.0.39
A few additional fixes have been added prompting an update to the original post and a newer version number.

Additional Bug Fixes
  • Fixed a crash with the new fix for the previous ragdoll crash
  • Fixed bodyguard betrayal triggering more than once per betrayal, leading to oversize relation penalties. Penalty should be 20 to reputation.
  • A bunch of small stability fixes to the FCS


1.0.40
  • Quick fix for the newly introduced bug that caused the zone loading to get stuck