Update 1.0.22 Out Now! Plus Chinese Localisation In Progress
Due to the great response Kenshi has had from Chinese players since launch, we're excited to announce that we're currently working on Simplified Chinese localisation, ETA Mid Summer 2019. Thanks for supporting us!
Update 1.0.22 is out now! 1.0.23 is out on the experimental opt-in branch, this includes the finished improved Japanese translation.
Please report any bugs or feedback to either the Steam or Lo-Fi forums. Thank you.
Update
Update 1.0.22 is out now! 1.0.23 is out on the experimental opt-in branch, this includes the finished improved Japanese translation.
Please report any bugs or feedback to either the Steam or Lo-Fi forums. Thank you.
1.0.22
- Changes to save file system to attempt to reduce saving errors caused by windows file locks
- Fixed NPC's hitting many times at once if you get in a cage during their attack, causing instant death
- Fixed player orders to bash gate
- Fixed override towns not updating public state, which could result in aggressive town AI after a faction takeover
- Fixed items in buildings being unowned if you import the game inside a building
- Fixed crash if modded skeleton files are missing
- Fixed a crash in character editor
FCS
- Added a check all/active/none button to mod selection
- Characters can be spawned with robot limbs
- Fixed a crash exporting translations
TRANSLATIONS
- Updated gamedata.pot
- Japanese update
1.0.23
- Fixed toggling block,hold,passive,jobs buttons not always working as expected
- Fixed stealth KO animation restarting without moving if you try to KO someone else
- Added "toggle HOLD" keybind
- Characters spawning with robot limbs can be optional
- Fixed all limbs being missing for characters spawned with at least one robot limb
TRANSLATIONS
- Japanese improved translation now fully complete